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Rafael Garcia edited this page Dec 3, 2015 · 2 revisions

A scene is composed by actors. Actors are the objects or characters that the player can interact with. Even the player is an actor.

##Background Actors

Background actors don't have sprites or animations. They are used to interact with objects drawn in the background.

##Sprite Actors

Sprite actors have one or several sprites or animations.

##Character Actors

Character actors have dialogs and stand, walk and talk animations.

##Obstacle Actors

Obstacle actors forbids zones for walking actors.

##Anchor Actors

Anchor actors are used as reference for positioning other actors.

Table of Contents

Adventure Editor

  • The Adventure
    • Project structure
    • Working with assets
    • Multiple resolutions
  • Chapters
  • Scenes
    • Actor layers
    • Walk Zones and obstacles
    • Scene music
  • Actors
    • Background Actors
    • Sprite Actors
    • Character Actors
    • Obstacle Actors
    • Anchor Actors
  • Animations
    • Image renderer
    • Atlas renderer
    • Spine renderer
    • 3D renderer
    • Stand, Walking and Speak animations
  • Dialogs
  • Verbs and Actions
    • Control actions
  • Sounds

Blade Engine

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