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[DirectX] Differentiate between 1 overload and zero in the OpBuilder
DXIL operations that only have one signature behave one of two ways - either
they are always suffixed with a type like `dx.op.ThreadId.i32` and hence have
exactly one overload, or they're never suffixed like `dx.op.CreateHandle` and
hence have zero overloads.
Update DXIL.td for operations that have one overload and remove the hack in the
builder that was adjusting names for unoverloaded ops.
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