1
+ <?xml version =" 1.0" encoding =" utf-8" ?>
2
+ <Project ToolsVersion =" 14.0" xmlns =" http://schemas.microsoft.com/developer/msbuild/2003" >
3
+ <ItemGroup >
4
+ <Filter Include =" Resource Files" >
5
+ <UniqueIdentifier >{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier >
6
+ <Extensions >rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tga;tiff;tif;png;wav;mfcribbon-ms</Extensions >
7
+ </Filter >
8
+ <Filter Include =" Collision" >
9
+ <UniqueIdentifier >{65991f1d-83cc-48dd-9f41-b3c02b4b7654}</UniqueIdentifier >
10
+ </Filter >
11
+ <Filter Include =" Common" >
12
+ <UniqueIdentifier >{b7f5feeb-96a6-43bd-b120-bba8db88ccec}</UniqueIdentifier >
13
+ </Filter >
14
+ <Filter Include =" Dynamics" >
15
+ <UniqueIdentifier >{ad54425f-86e3-4dfd-9e38-beca59fbebc7}</UniqueIdentifier >
16
+ </Filter >
17
+ <Filter Include =" Rope" >
18
+ <UniqueIdentifier >{b6deb922-f2a0-4925-80dd-c3dd97884a7f}</UniqueIdentifier >
19
+ </Filter >
20
+ <Filter Include =" Collision\Shapes" >
21
+ <UniqueIdentifier >{00d84ab3-608b-46d0-be7d-d7c13701fe48}</UniqueIdentifier >
22
+ </Filter >
23
+ <Filter Include =" Dynamics\Contacts" >
24
+ <UniqueIdentifier >{d3c3f910-f207-40dd-a42a-984c5277aca7}</UniqueIdentifier >
25
+ </Filter >
26
+ <Filter Include =" Dynamics\Joints" >
27
+ <UniqueIdentifier >{54a1f56b-5461-4149-b2eb-0340a1279822}</UniqueIdentifier >
28
+ </Filter >
29
+ </ItemGroup >
30
+ <ItemGroup >
31
+ <ClCompile Include =" ..\Collision\Shapes\b2ChainShape.cpp" >
32
+ <Filter >Collision\Shapes</Filter >
33
+ </ClCompile >
34
+ <ClCompile Include =" ..\Collision\Shapes\b2CircleShape.cpp" >
35
+ <Filter >Collision\Shapes</Filter >
36
+ </ClCompile >
37
+ <ClCompile Include =" ..\Collision\Shapes\b2EdgeShape.cpp" >
38
+ <Filter >Collision\Shapes</Filter >
39
+ </ClCompile >
40
+ <ClCompile Include =" ..\Collision\Shapes\b2PolygonShape.cpp" >
41
+ <Filter >Collision\Shapes</Filter >
42
+ </ClCompile >
43
+ <ClCompile Include =" ..\Collision\b2BroadPhase.cpp" >
44
+ <Filter >Collision</Filter >
45
+ </ClCompile >
46
+ <ClCompile Include =" ..\Collision\b2CollideCircle.cpp" >
47
+ <Filter >Collision</Filter >
48
+ </ClCompile >
49
+ <ClCompile Include =" ..\Collision\b2CollideEdge.cpp" >
50
+ <Filter >Collision</Filter >
51
+ </ClCompile >
52
+ <ClCompile Include =" ..\Collision\b2CollidePolygon.cpp" >
53
+ <Filter >Collision</Filter >
54
+ </ClCompile >
55
+ <ClCompile Include =" ..\Collision\b2Collision.cpp" >
56
+ <Filter >Collision</Filter >
57
+ </ClCompile >
58
+ <ClCompile Include =" ..\Collision\b2Distance.cpp" >
59
+ <Filter >Collision</Filter >
60
+ </ClCompile >
61
+ <ClCompile Include =" ..\Collision\b2DynamicTree.cpp" >
62
+ <Filter >Collision</Filter >
63
+ </ClCompile >
64
+ <ClCompile Include =" ..\Collision\b2TimeOfImpact.cpp" >
65
+ <Filter >Collision</Filter >
66
+ </ClCompile >
67
+ <ClCompile Include =" ..\Common\b2BlockAllocator.cpp" >
68
+ <Filter >Common</Filter >
69
+ </ClCompile >
70
+ <ClCompile Include =" ..\Common\b2Draw.cpp" >
71
+ <Filter >Common</Filter >
72
+ </ClCompile >
73
+ <ClCompile Include =" ..\Common\b2Math.cpp" >
74
+ <Filter >Common</Filter >
75
+ </ClCompile >
76
+ <ClCompile Include =" ..\Common\b2Settings.cpp" >
77
+ <Filter >Common</Filter >
78
+ </ClCompile >
79
+ <ClCompile Include =" ..\Common\b2StackAllocator.cpp" >
80
+ <Filter >Common</Filter >
81
+ </ClCompile >
82
+ <ClCompile Include =" ..\Common\b2Timer.cpp" >
83
+ <Filter >Common</Filter >
84
+ </ClCompile >
85
+ <ClCompile Include =" ..\Dynamics\Contacts\b2ChainAndCircleContact.cpp" >
86
+ <Filter >Dynamics\Contacts</Filter >
87
+ </ClCompile >
88
+ <ClCompile Include =" ..\Dynamics\Contacts\b2ChainAndPolygonContact.cpp" >
89
+ <Filter >Dynamics\Contacts</Filter >
90
+ </ClCompile >
91
+ <ClCompile Include =" ..\Dynamics\Contacts\b2CircleContact.cpp" >
92
+ <Filter >Dynamics\Contacts</Filter >
93
+ </ClCompile >
94
+ <ClCompile Include =" ..\Dynamics\Contacts\b2Contact.cpp" >
95
+ <Filter >Dynamics\Contacts</Filter >
96
+ </ClCompile >
97
+ <ClCompile Include =" ..\Dynamics\Contacts\b2ContactSolver.cpp" >
98
+ <Filter >Dynamics\Contacts</Filter >
99
+ </ClCompile >
100
+ <ClCompile Include =" ..\Dynamics\Contacts\b2EdgeAndCircleContact.cpp" >
101
+ <Filter >Dynamics\Contacts</Filter >
102
+ </ClCompile >
103
+ <ClCompile Include =" ..\Dynamics\Contacts\b2EdgeAndPolygonContact.cpp" >
104
+ <Filter >Dynamics\Contacts</Filter >
105
+ </ClCompile >
106
+ <ClCompile Include =" ..\Dynamics\Contacts\b2PolygonAndCircleContact.cpp" >
107
+ <Filter >Dynamics\Contacts</Filter >
108
+ </ClCompile >
109
+ <ClCompile Include =" ..\Dynamics\Contacts\b2PolygonContact.cpp" >
110
+ <Filter >Dynamics\Contacts</Filter >
111
+ </ClCompile >
112
+ <ClCompile Include =" ..\Dynamics\Joints\b2DistanceJoint.cpp" >
113
+ <Filter >Dynamics\Joints</Filter >
114
+ </ClCompile >
115
+ <ClCompile Include =" ..\Dynamics\Joints\b2FrictionJoint.cpp" >
116
+ <Filter >Dynamics\Joints</Filter >
117
+ </ClCompile >
118
+ <ClCompile Include =" ..\Dynamics\Joints\b2GearJoint.cpp" >
119
+ <Filter >Dynamics\Joints</Filter >
120
+ </ClCompile >
121
+ <ClCompile Include =" ..\Dynamics\Joints\b2Joint.cpp" >
122
+ <Filter >Dynamics\Joints</Filter >
123
+ </ClCompile >
124
+ <ClCompile Include =" ..\Dynamics\Joints\b2MotorJoint.cpp" >
125
+ <Filter >Dynamics\Joints</Filter >
126
+ </ClCompile >
127
+ <ClCompile Include =" ..\Dynamics\Joints\b2MouseJoint.cpp" >
128
+ <Filter >Dynamics\Joints</Filter >
129
+ </ClCompile >
130
+ <ClCompile Include =" ..\Dynamics\Joints\b2PrismaticJoint.cpp" >
131
+ <Filter >Dynamics\Joints</Filter >
132
+ </ClCompile >
133
+ <ClCompile Include =" ..\Dynamics\Joints\b2PulleyJoint.cpp" >
134
+ <Filter >Dynamics\Joints</Filter >
135
+ </ClCompile >
136
+ <ClCompile Include =" ..\Dynamics\Joints\b2RevoluteJoint.cpp" >
137
+ <Filter >Dynamics\Joints</Filter >
138
+ </ClCompile >
139
+ <ClCompile Include =" ..\Dynamics\Joints\b2RopeJoint.cpp" >
140
+ <Filter >Dynamics\Joints</Filter >
141
+ </ClCompile >
142
+ <ClCompile Include =" ..\Dynamics\Joints\b2WeldJoint.cpp" >
143
+ <Filter >Dynamics\Joints</Filter >
144
+ </ClCompile >
145
+ <ClCompile Include =" ..\Dynamics\Joints\b2WheelJoint.cpp" >
146
+ <Filter >Dynamics\Joints</Filter >
147
+ </ClCompile >
148
+ <ClCompile Include =" ..\Dynamics\b2Body.cpp" >
149
+ <Filter >Dynamics</Filter >
150
+ </ClCompile >
151
+ <ClCompile Include =" ..\Dynamics\b2ContactManager.cpp" >
152
+ <Filter >Dynamics</Filter >
153
+ </ClCompile >
154
+ <ClCompile Include =" ..\Dynamics\b2Fixture.cpp" >
155
+ <Filter >Dynamics</Filter >
156
+ </ClCompile >
157
+ <ClCompile Include =" ..\Dynamics\b2Island.cpp" >
158
+ <Filter >Dynamics</Filter >
159
+ </ClCompile >
160
+ <ClCompile Include =" ..\Dynamics\b2World.cpp" >
161
+ <Filter >Dynamics</Filter >
162
+ </ClCompile >
163
+ <ClCompile Include =" ..\Dynamics\b2WorldCallbacks.cpp" >
164
+ <Filter >Dynamics</Filter >
165
+ </ClCompile >
166
+ <ClCompile Include =" ..\Rope\b2Rope.cpp" >
167
+ <Filter >Rope</Filter >
168
+ </ClCompile >
169
+ </ItemGroup >
170
+ <ItemGroup >
171
+ <ClInclude Include =" ..\Collision\Shapes\b2ChainShape.h" >
172
+ <Filter >Collision\Shapes</Filter >
173
+ </ClInclude >
174
+ <ClInclude Include =" ..\Collision\Shapes\b2CircleShape.h" >
175
+ <Filter >Collision\Shapes</Filter >
176
+ </ClInclude >
177
+ <ClInclude Include =" ..\Collision\Shapes\b2EdgeShape.h" >
178
+ <Filter >Collision\Shapes</Filter >
179
+ </ClInclude >
180
+ <ClInclude Include =" ..\Collision\Shapes\b2PolygonShape.h" >
181
+ <Filter >Collision\Shapes</Filter >
182
+ </ClInclude >
183
+ <ClInclude Include =" ..\Collision\Shapes\b2Shape.h" >
184
+ <Filter >Collision\Shapes</Filter >
185
+ </ClInclude >
186
+ <ClInclude Include =" ..\Collision\b2BroadPhase.h" >
187
+ <Filter >Collision</Filter >
188
+ </ClInclude >
189
+ <ClInclude Include =" ..\Collision\b2Collision.h" >
190
+ <Filter >Collision</Filter >
191
+ </ClInclude >
192
+ <ClInclude Include =" ..\Collision\b2Distance.h" >
193
+ <Filter >Collision</Filter >
194
+ </ClInclude >
195
+ <ClInclude Include =" ..\Collision\b2DynamicTree.h" >
196
+ <Filter >Collision</Filter >
197
+ </ClInclude >
198
+ <ClInclude Include =" ..\Collision\b2TimeOfImpact.h" >
199
+ <Filter >Collision</Filter >
200
+ </ClInclude >
201
+ <ClInclude Include =" ..\Common\b2BlockAllocator.h" >
202
+ <Filter >Common</Filter >
203
+ </ClInclude >
204
+ <ClInclude Include =" ..\Common\b2Draw.h" >
205
+ <Filter >Common</Filter >
206
+ </ClInclude >
207
+ <ClInclude Include =" ..\Common\b2GrowableStack.h" >
208
+ <Filter >Common</Filter >
209
+ </ClInclude >
210
+ <ClInclude Include =" ..\Common\b2Math.h" >
211
+ <Filter >Common</Filter >
212
+ </ClInclude >
213
+ <ClInclude Include =" ..\Common\b2Settings.h" >
214
+ <Filter >Common</Filter >
215
+ </ClInclude >
216
+ <ClInclude Include =" ..\Common\b2StackAllocator.h" >
217
+ <Filter >Common</Filter >
218
+ </ClInclude >
219
+ <ClInclude Include =" ..\Common\b2Timer.h" >
220
+ <Filter >Common</Filter >
221
+ </ClInclude >
222
+ <ClInclude Include =" ..\Dynamics\Contacts\b2ChainAndCircleContact.h" >
223
+ <Filter >Dynamics\Contacts</Filter >
224
+ </ClInclude >
225
+ <ClInclude Include =" ..\Dynamics\Contacts\b2ChainAndPolygonContact.h" >
226
+ <Filter >Dynamics\Contacts</Filter >
227
+ </ClInclude >
228
+ <ClInclude Include =" ..\Dynamics\Contacts\b2CircleContact.h" >
229
+ <Filter >Dynamics\Contacts</Filter >
230
+ </ClInclude >
231
+ <ClInclude Include =" ..\Dynamics\Contacts\b2Contact.h" >
232
+ <Filter >Dynamics\Contacts</Filter >
233
+ </ClInclude >
234
+ <ClInclude Include =" ..\Dynamics\Contacts\b2ContactSolver.h" >
235
+ <Filter >Dynamics\Contacts</Filter >
236
+ </ClInclude >
237
+ <ClInclude Include =" ..\Dynamics\Contacts\b2EdgeAndCircleContact.h" >
238
+ <Filter >Dynamics\Contacts</Filter >
239
+ </ClInclude >
240
+ <ClInclude Include =" ..\Dynamics\Contacts\b2EdgeAndPolygonContact.h" >
241
+ <Filter >Dynamics\Contacts</Filter >
242
+ </ClInclude >
243
+ <ClInclude Include =" ..\Dynamics\Contacts\b2PolygonAndCircleContact.h" >
244
+ <Filter >Dynamics\Contacts</Filter >
245
+ </ClInclude >
246
+ <ClInclude Include =" ..\Dynamics\Contacts\b2PolygonContact.h" >
247
+ <Filter >Dynamics\Contacts</Filter >
248
+ </ClInclude >
249
+ <ClInclude Include =" ..\Dynamics\Joints\b2DistanceJoint.h" >
250
+ <Filter >Dynamics\Joints</Filter >
251
+ </ClInclude >
252
+ <ClInclude Include =" ..\Dynamics\Joints\b2FrictionJoint.h" >
253
+ <Filter >Dynamics\Joints</Filter >
254
+ </ClInclude >
255
+ <ClInclude Include =" ..\Dynamics\Joints\b2GearJoint.h" >
256
+ <Filter >Dynamics\Joints</Filter >
257
+ </ClInclude >
258
+ <ClInclude Include =" ..\Dynamics\Joints\b2Joint.h" >
259
+ <Filter >Dynamics\Joints</Filter >
260
+ </ClInclude >
261
+ <ClInclude Include =" ..\Dynamics\Joints\b2MotorJoint.h" >
262
+ <Filter >Dynamics\Joints</Filter >
263
+ </ClInclude >
264
+ <ClInclude Include =" ..\Dynamics\Joints\b2MouseJoint.h" >
265
+ <Filter >Dynamics\Joints</Filter >
266
+ </ClInclude >
267
+ <ClInclude Include =" ..\Dynamics\Joints\b2PrismaticJoint.h" >
268
+ <Filter >Dynamics\Joints</Filter >
269
+ </ClInclude >
270
+ <ClInclude Include =" ..\Dynamics\Joints\b2PulleyJoint.h" >
271
+ <Filter >Dynamics\Joints</Filter >
272
+ </ClInclude >
273
+ <ClInclude Include =" ..\Dynamics\Joints\b2RevoluteJoint.h" >
274
+ <Filter >Dynamics\Joints</Filter >
275
+ </ClInclude >
276
+ <ClInclude Include =" ..\Dynamics\Joints\b2RopeJoint.h" >
277
+ <Filter >Dynamics\Joints</Filter >
278
+ </ClInclude >
279
+ <ClInclude Include =" ..\Dynamics\Joints\b2WeldJoint.h" >
280
+ <Filter >Dynamics\Joints</Filter >
281
+ </ClInclude >
282
+ <ClInclude Include =" ..\Dynamics\Joints\b2WheelJoint.h" >
283
+ <Filter >Dynamics\Joints</Filter >
284
+ </ClInclude >
285
+ <ClInclude Include =" ..\Dynamics\b2Body.h" >
286
+ <Filter >Dynamics</Filter >
287
+ </ClInclude >
288
+ <ClInclude Include =" ..\Dynamics\b2ContactManager.h" >
289
+ <Filter >Dynamics</Filter >
290
+ </ClInclude >
291
+ <ClInclude Include =" ..\Dynamics\b2Fixture.h" >
292
+ <Filter >Dynamics</Filter >
293
+ </ClInclude >
294
+ <ClInclude Include =" ..\Dynamics\b2Island.h" >
295
+ <Filter >Dynamics</Filter >
296
+ </ClInclude >
297
+ <ClInclude Include =" ..\Dynamics\b2TimeStep.h" >
298
+ <Filter >Dynamics</Filter >
299
+ </ClInclude >
300
+ <ClInclude Include =" ..\Dynamics\b2World.h" >
301
+ <Filter >Dynamics</Filter >
302
+ </ClInclude >
303
+ <ClInclude Include =" ..\Dynamics\b2WorldCallbacks.h" >
304
+ <Filter >Dynamics</Filter >
305
+ </ClInclude >
306
+ <ClInclude Include =" ..\Rope\b2Rope.h" >
307
+ <Filter >Rope</Filter >
308
+ </ClInclude >
309
+ <ClInclude Include =" ..\Box2D.h" />
310
+ </ItemGroup >
311
+ </Project >
0 commit comments