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@@ -320,7 +320,7 @@ using (InMemoryRandomAccessStream stream = new InMemoryRandomAccessStream())
```
#### Parameter table
There are two overloads:
There are three overloads:
**Overload 1***(Return type: byte[])*
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@@ -339,6 +339,17 @@ There are two overloads:
|drawQuietZones|bool|`true`|If true a white border is drawn around the whole QR Code|
**Overload 3***(Return type: byte[])*
<sup>Not available under NET_STANDARD_1_3</sup>
|Parameter name|Type|Default|Description|
|---|---|---|---|
|pixelsPerModule|int||The pixel size each b/w module is drawn|
|darkColor|Color||The color of the dark/black modules|
|lightColor|Color||The color of the light/white modules|
|drawQuietZones|bool|`true`|If true a white border is drawn around the whole QR Code|
#### Good to know
Since this method shall be 100% platform independent the Png in the byte[] is created manually byte by byte. So this renderer doesn't offer any fancy parameters right now. If you are an Png expert feel free to improve the code. If you aren't but want a cool QR code, use the QR code module matrix and create your own renderer.