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feat(unity): Screenshots on the wizard (#5403)
* feat(unity): Screenshots on the wizard * added screenshots to the additional features
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src/includes/getting-started-primer/unity.mdx

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@@ -9,6 +9,7 @@ Our Unity SDK builds on top of the [.NET SDK](/platforms/dotnet/) and extends it
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- iOS by using the [iOS SDK](/platforms/apple/guides/ios/) to support Objective-C, Swift, C and C++
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- Windows and Linux by using the [Native SDK](/platforms/native/) to support C and C++ with minidumps
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- macOS by using the [macOS SDK](/platforms/apple/guides/macos/) to support Objective-C, Swift, C and C++
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- [Screenshot attachments](/platforms/unity/enriching-events/screenshots/) for errors
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- [Offline caching](/platforms/unity/configuration/options/#cache-directory-path) stores event data to disk in case the device is not online
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- [Release health](/platforms/unity/configuration/releases/) to keep track of crash free users and sessions
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- [Breadcrumbs automatically](/platforms/unity/enriching-events/breadcrumbs/#automatic-breadcrumbs) captured for

src/wizard/unity/index.md

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And that's it! Now Sentry can capture errors automatically.
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If you like additional contexts you could enable [Screenshots](https://docs.sentry.io/platforms/unity/enriching-events/screenshots/).
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## Verify
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Once it is configured with the DSN you can call the SDK from anywhere:

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