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* If set to `true`, the plugin will attempt to tree-shake (remove) any debugging code within the Sentry SDK.
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* Note that the success of this depends on tree shaking being enabled in your build tooling.
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*
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* Setting this option to `true` will disable features like the SDK's `debug` option.
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*/
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excludeDebugStatements?: boolean;
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/**
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* If set to true, the plugin will try to tree-shake performance monitoring statements out.
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* Note that the success of this depends on tree shaking generally being enabled in your build.
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* Attention: DO NOT enable this when you're using any performance monitoring-related SDK features (e.g. Sentry.startTransaction()).
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*/
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excludeTracing?: boolean;
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/**
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* If set to `true`, the plugin will attempt to tree-shake (remove) code related to the Sentry SDK's Session Replay Shadow DOM recording functionality.
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* Note that the success of this depends on tree shaking being enabled in your build tooling.
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*
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* This option is safe to be used when you do not want to capture any Shadow DOM activity via Sentry Session Replay.
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*/
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excludeReplayShadowDom?: boolean;
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/**
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* If set to `true`, the plugin will attempt to tree-shake (remove) code related to the Sentry SDK's Session Replay `iframe` recording functionality.
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* Note that the success of this depends on tree shaking being enabled in your build tooling.
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*
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* You can safely do this when you do not want to capture any `iframe` activity via Sentry Session Replay.
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*/
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excludeReplayIframe?: boolean;
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/**
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* If set to `true`, the plugin will attempt to tree-shake (remove) code related to the Sentry SDK's Session Replay's Compression Web Worker.
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* Note that the success of this depends on tree shaking being enabled in your build tooling.
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*
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* **Notice:** You should only do use this option if you manually host a compression worker and configure it in your Sentry Session Replay integration config via the `workerUrl` option.
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