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vulkan: Dynamic subgroup size support for Q6_K mat_vec (#10536)
* subgroup 64 version with subgroup add. 15% faster scalable version tested for subgroup sizes 16-128 * check for subgroup multiple of 16 and greater than 16 * subgroup sizes are always a power of 2 (KhronosGroup/GLSL#45) * force 16 sequential threads per block * make 16 subgroup size a constant
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+23
-20
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2 files changed

+23
-20
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ggml/src/ggml-vulkan/ggml-vulkan.cpp

Lines changed: 8 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -1231,6 +1231,9 @@ static void ggml_vk_load_shaders(vk_device& device) {
12311231

12321232
std::cerr << "ggml_vulkan: Compiling shaders";
12331233

1234+
// some shaders require the subgroup size to be 16 or larger
1235+
const uint32_t subgroup_size_16 = std::max(device->subgroup_size, 16u);
1236+
12341237
// mulmat
12351238
std::vector<uint32_t> l_warptile, m_warptile, s_warptile,
12361239
l_warptile_mmq, m_warptile_mmq, s_warptile_mmq;
@@ -1240,11 +1243,11 @@ static void ggml_vk_load_shaders(vk_device& device) {
12401243

12411244
l_warptile = { 128, 128, 128, 16, device->subgroup_size * 2, 64, 2, 4, 4, device->subgroup_size };
12421245
m_warptile = { 128, 64, 64, 16, device->subgroup_size, 32, 2, 4, 2, device->subgroup_size };
1243-
s_warptile = { std::max(device->subgroup_size, 16u), 32, 32, 16, 32, 32, 2, 2, 2, device->subgroup_size };
1246+
s_warptile = { subgroup_size_16, 32, 32, 16, 32, 32, 2, 2, 2, device->subgroup_size };
12441247

12451248
l_warptile_mmq = { 128, 128, 128, 32, device->subgroup_size * 2, 64, 2, 4, 4, device->subgroup_size };
12461249
m_warptile_mmq = { 128, 64, 64, 32, device->subgroup_size, 32, 2, 4, 2, device->subgroup_size };
1247-
s_warptile_mmq = { std::max(device->subgroup_size, 16u), 32, 32, 32, 32, 32, 2, 2, 2, device->subgroup_size };
1250+
s_warptile_mmq = { subgroup_size_16, 32, 32, 32, 32, 32, 2, 2, 2, device->subgroup_size };
12481251

12491252
l_mmq_wg_denoms = l_wg_denoms = {128, 128, 1 };
12501253
m_mmq_wg_denoms = m_wg_denoms = { 64, 64, 1 };
@@ -1431,7 +1434,7 @@ static void ggml_vk_load_shaders(vk_device& device) {
14311434
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f32_f32[GGML_TYPE_Q3_K], "mul_mat_vec_q3_k_f32_f32", mul_mat_vec_q3_k_f32_f32_len, mul_mat_vec_q3_k_f32_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {device->subgroup_size}, 1, true);
14321435
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f32_f32[GGML_TYPE_Q4_K], "mul_mat_vec_q4_k_f32_f32", mul_mat_vec_q4_k_f32_f32_len, mul_mat_vec_q4_k_f32_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {device->subgroup_size}, 1, true);
14331436
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f32_f32[GGML_TYPE_Q5_K], "mul_mat_vec_q5_k_f32_f32", mul_mat_vec_q5_k_f32_f32_len, mul_mat_vec_q5_k_f32_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {device->subgroup_size}, 1, true);
1434-
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f32_f32[GGML_TYPE_Q6_K], "mul_mat_vec_q6_k_f32_f32", mul_mat_vec_q6_k_f32_f32_len, mul_mat_vec_q6_k_f32_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {device->subgroup_size}, 1, true);
1437+
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f32_f32[GGML_TYPE_Q6_K], "mul_mat_vec_q6_k_f32_f32", mul_mat_vec_q6_k_f32_f32_len, mul_mat_vec_q6_k_f32_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
14351438
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f32_f32[GGML_TYPE_IQ4_NL], "mul_mat_vec_iq4_nl_f32_f32", mul_mat_vec_iq4_nl_f32_f32_len, mul_mat_vec_iq4_nl_f32_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {2, 1, 1}, {device->subgroup_size, 2}, 1, true);
14361439

14371440
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_F32 ], "mul_mat_vec_f32_f16_f32", mul_mat_vec_f32_f16_f32_len, mul_mat_vec_f32_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {2, 1, 1}, {device->subgroup_size, 2}, 1);
@@ -1445,7 +1448,7 @@ static void ggml_vk_load_shaders(vk_device& device) {
14451448
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_Q3_K], "mul_mat_vec_q3_k_f16_f32", mul_mat_vec_q3_k_f16_f32_len, mul_mat_vec_q3_k_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {device->subgroup_size}, 1, true);
14461449
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_Q4_K], "mul_mat_vec_q4_k_f16_f32", mul_mat_vec_q4_k_f16_f32_len, mul_mat_vec_q4_k_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {device->subgroup_size}, 1, true);
14471450
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_Q5_K], "mul_mat_vec_q5_k_f16_f32", mul_mat_vec_q5_k_f16_f32_len, mul_mat_vec_q5_k_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {device->subgroup_size}, 1, true);
1448-
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_Q6_K], "mul_mat_vec_q6_k_f16_f32", mul_mat_vec_q6_k_f16_f32_len, mul_mat_vec_q6_k_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {device->subgroup_size}, 1, true);
1451+
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_Q6_K], "mul_mat_vec_q6_k_f16_f32", mul_mat_vec_q6_k_f16_f32_len, mul_mat_vec_q6_k_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
14491452
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_f16_f32[GGML_TYPE_IQ4_NL], "mul_mat_vec_iq4_nl_f16_f32", mul_mat_vec_iq4_nl_f16_f32_len, mul_mat_vec_iq4_nl_f16_f32_data, "main", 3, sizeof(vk_mat_vec_push_constants), {2, 1, 1}, {device->subgroup_size}, 1, true);
14501453

14511454
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_F32 ], "mul_mat_vec_id_f32_f32", mul_mat_vec_id_f32_f32_len, mul_mat_vec_id_f32_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {2, 1, 1}, {device->subgroup_size, 2}, 1);
@@ -1459,7 +1462,7 @@ static void ggml_vk_load_shaders(vk_device& device) {
14591462
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_Q3_K], "mul_mat_vec_id_q3_k_f32", mul_mat_vec_id_q3_k_f32_len, mul_mat_vec_id_q3_k_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {1, 1, 1}, {device->subgroup_size}, 1, true);
14601463
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_Q4_K], "mul_mat_vec_id_q4_k_f32", mul_mat_vec_id_q4_k_f32_len, mul_mat_vec_id_q4_k_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {1, 1, 1}, {device->subgroup_size}, 1, true);
14611464
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_Q5_K], "mul_mat_vec_id_q5_k_f32", mul_mat_vec_id_q5_k_f32_len, mul_mat_vec_id_q5_k_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {1, 1, 1}, {device->subgroup_size}, 1, true);
1462-
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_Q6_K], "mul_mat_vec_id_q6_k_f32", mul_mat_vec_id_q6_k_f32_len, mul_mat_vec_id_q6_k_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {1, 1, 1}, {device->subgroup_size}, 1, true);
1465+
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_Q6_K], "mul_mat_vec_id_q6_k_f32", mul_mat_vec_id_q6_k_f32_len, mul_mat_vec_id_q6_k_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {1, 1, 1}, {subgroup_size_16}, 1, true);
14631466
ggml_vk_create_pipeline(device, device->pipeline_dequant_mul_mat_vec_id_f32[GGML_TYPE_IQ4_NL], "mul_mat_vec_id_iq4_nl_f32", mul_mat_vec_id_iq4_nl_f32_len, mul_mat_vec_id_iq4_nl_f32_data, "main", 4, sizeof(vk_mat_vec_id_push_constants), {2, 1, 1}, {device->subgroup_size, 2}, 1, true);
14641467

14651468
// dequant shaders

ggml/src/ggml-vulkan/vulkan-shaders/mul_mat_vec_q6_k.comp

Lines changed: 15 additions & 15 deletions
Original file line numberDiff line numberDiff line change
@@ -4,9 +4,11 @@
44

55
#include "mul_mat_vec_base.comp"
66

7-
layout(local_size_x = 32, local_size_y = 1, local_size_z = 1) in;
7+
layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
88

9-
shared FLOAT_TYPE tmp[32];
9+
layout (constant_id = 0) const uint BLOCK_SIZE = 32;
10+
11+
shared FLOAT_TYPE tmp[BLOCK_SIZE];
1012

1113
void main() {
1214
const uint row = gl_WorkGroupID.x + gl_NumWorkGroups.x * gl_WorkGroupID.z;
@@ -21,21 +23,19 @@ void main() {
2123
const uint num_blocks_per_row = p.ncols / QUANT_K;
2224
const uint ib0 = a_offset / QUANT_K + row*num_blocks_per_row;
2325

24-
const uint tid = gl_LocalInvocationID.x/K_QUANTS_PER_ITERATION; // 0...31 or 0...16
25-
const uint ix = gl_LocalInvocationID.x%K_QUANTS_PER_ITERATION; // 0 or 0, 1
26+
// 16 threads are used to process each block
27+
const uint it_size = gl_WorkGroupSize.x/16;
28+
const uint tid = gl_LocalInvocationID.x;
29+
const uint itid = tid%16; // 0...16
30+
const uint ix = tid/16;
2631

27-
const uint step = 16/K_QUANTS_PER_ITERATION; // 16 or 8
32+
const uint step = 8;
2833

29-
const uint v_im = tid/step; // 0 or 1. 0 computes 0..., 1 computes 128...
30-
const uint v_in = tid - step*v_im; // 0...15 or 0...7
34+
const uint v_im = itid/step; // 0 or 1. 0 computes 0..., 1 computes 128...
35+
const uint v_in = itid - step*v_im; // 0...15 or 0...7
3136

32-
#if K_QUANTS_PER_ITERATION == 1
33-
const uint l0 = v_in; // 0...15
34-
const uint is = 0;
35-
#else
3637
const uint l0 = 4 * v_in; // 0, 4, 8, ..., 28
3738
const uint is = v_in / 4;
38-
#endif
3939

4040
const uint ql_offset = 64*v_im + l0;
4141
const uint qh_offset = 32*v_im + l0;
@@ -44,7 +44,7 @@ void main() {
4444

4545
FLOAT_TYPE temp = FLOAT_TYPE(0.0); // partial sum for thread in warp
4646

47-
[[unroll]] for (uint i = ix; i < num_blocks_per_row; i += K_QUANTS_PER_ITERATION) {
47+
[[unroll]] for (uint i = ix; i < num_blocks_per_row; i += it_size) {
4848
const uint y_idx = i * QUANT_K + y_offset;
4949

5050
const FLOAT_TYPE d = FLOAT_TYPE(data_a[ib0 + i].d);
@@ -95,10 +95,10 @@ void main() {
9595
}
9696

9797
tmp[gl_LocalInvocationID.x] = temp;
98-
9998
// sum up partial sums and write back result
99+
100100
barrier();
101-
[[unroll]] for (uint s = 16; s > 0; s >>= 1) {
101+
[[unroll]] for (uint s = gl_WorkGroupSize.x/2; s > 0; s >>= 1) {
102102
if (tid < s) {
103103
tmp[tid] += tmp[tid + s];
104104
}

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