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Configuration File
Eric Miller edited this page Feb 6, 2018
·
3 revisions
{
"ios": {
"projectName": "ExampleProject",
"bundleId": "com.example.ExampleProject",
"projectPath": "" // e.g. iOS/ (Path is relative to current folder)
},
"unity": {
"projectName": "ExampleProject",
"applicationPath": "", // e.g. /Applications/Unity/Unity.app/Contents/MacOS/Unity
"version": "", // e.g. 2017.2.1.f1
"projectPath": "", // e.g. Unity/ (Path is relative to current folder)
"sceneNames": [
"ExampleScene"
]
}
}
To generate a configuration file, run the following command in Terminal:
UnityBuildKit config
This will generate a file named ubconfig.json
for you to edit with your specific project properties.