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- value : In this example you just watch a space shuttle launch multiple times,
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- with different "thrust" values. We measure the "altitude" of flight on each
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- trial.
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+ value : " In this example you just watch a space shuttle launch multiple times,
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+ with different \" thrust\" values. We measure the \" altitude\" of flight on
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+ each trial. This is a non-interactive experiment, just for demonstration purposes.
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+ \n\n A script Example_BasicExampleScript has been written and attached to the
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+ MyExampleExperiment GameObject, which controls the experiment.\n\n It contains
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+ several methods:\n\n GenerateExperiment - after the Session has been initialised,
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+ we generate the blocks and trials we want in our experiment with any associated
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+ settings.\n\n PresentStimulus - when a trial begins, we can setup the scene
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+ using the settings from our trials (i.e. thrust). We also then use Invoke
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+ to end the trial after a fixed time.\n\n Notice, in the inspector of our Session
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+ component (attached to the [UXF_Rig] GameObject), in the Events tab, several
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+ Events have been created which call functions from ourExample_BasicExampleScript
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