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srividyakarumuriigcbot
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Enabling uniform typed read support
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IGC/common/igc_flags.def

Lines changed: 1 addition & 1 deletion
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@@ -111,7 +111,7 @@ DECLARE_IGC_REGKEY(bool, DisableConstantCoalescing, false, "Setting this to
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DECLARE_IGC_REGKEY(bool, DisableConstantCoalescingOutOfBoundsCheck, false, "Setting this to 1/true adds a compiler switch to disable constant coalesing out of bounds check", false)
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DECLARE_IGC_REGKEY(bool, UseHDCTypedReadForAllTextures, false, "Setting this to use HDC message rather than sampler ld for texture read", false)
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DECLARE_IGC_REGKEY(bool, UseHDCTypedReadForAllTypedBuffers, false, "Setting this to use HDC message rather than sampler ld for buffer read", false)
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DECLARE_IGC_REGKEY(bool, DisableUniformTypedAccess, true, "Setting this will disable uniform typed access handling", false)
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DECLARE_IGC_REGKEY(bool, DisableUniformTypedAccess, false, "Setting this will disable uniform typed access handling", false)
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DECLARE_IGC_REGKEY(bool, DisableURBWriteMerge, false, "Setting this to 1/true adds a compiler switch to disable URB write merge", false)
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DECLARE_IGC_REGKEY(bool, DisableEmptyBlockRemoval, false, "Setting this to 1/true adds a compiler switch to disable empty block optimization", false)
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DECLARE_IGC_REGKEY(bool, DisableSIMD32Slicing, false, "Setting this to 1/true adds a compiler switch to disable emitting SIMD32 VISA code in slices", false)

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