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lldb today has two rules: When a thread stops at a BreakpointSite,
we set the thread's StopReason to be "breakpoint hit" (regardless
if we've actually hit the breakpoint, or if we've merely stopped
*at* the breakpoint instruction/point and haven't tripped it yet).
And second, when resuming a process, any thread sitting at a
BreakpointSite is silently stepped over the BreakpointSite -- because
we've already flagged the breakpoint hit when we stopped there
originally.
In this patch, I change lldb to only set a thread's stop reason to
breakpoint-hit when we've actually executed the instruction/triggered
the breakpoint. When we resume, we only silently step past a
BreakpointSite that we've registered as hit. We preserve this state
across inferior function calls that the user may do while stopped,
etc.
Also, when a user adds a new breakpoint at $pc while stopped, or
changes $pc to be the address of a BreakpointSite, we will silently
step past that breakpoint when the process resumes. This is purely
a UX call, I don't think there's any person who wants to set a
breakpoint at $pc and then hit it immediately on resuming.
One non-intuitive UX from this change, butt is necessary: If you're
stopped at a BreakpointSite that has not yet executed, you `stepi`,
you will hit the breakpoint and the pc will not yet advance. This
thread has not completed its stepi, and the ThreadPlanStepInstruction
is still on the stack. If you then `continue` the thread, lldb will
now stop and say, "instruction step completed", one instruction
past the BreakpointSite. You can continue a second time to resume
execution.
The bugs driving this change are all from lldb dropping the real
stop reason for a thread and setting it to breakpoint-hit when that
was not the case. Jim hit one where we have an aarch64 watchpoint
that triggers one instruction before a BreakpointSite. On this arch
we are notified of the watchpoint hit after the instruction has
been unrolled -- we disable the watchpoint, instruction step,
re-enable the watchpoint and collect the new value. But now we're
on a BreakpointSite so the watchpoint-hit stop reason is lost.
Another was reported by ZequanWu in
https://discourse.llvm.org/t/lldb-unable-to-break-at-start/78282
we attach to/launch a process with the pc at a BreakpointSite and
misbehave. Caroline Tice mentioned it is also a problem they've had
with putting a breakpoint on _dl_debug_state.
The change to each Process plugin that does execution control is
that
1. If we've stopped at a BreakpointSite that has not been executed yet,
we will call Thread::SetThreadStoppedAtUnexecutedBP(pc) to record
that. When the thread resumes, if the pc is still at the same site, we
will continue, hit the breakpoint, and stop again.
2. When we've actually hit a breakpoint (enabled for this thread or not),
the Process plugin should call Thread::SetThreadHitBreakpointSite().
When we go to resume the thread, we will push a step-over-breakpoint
ThreadPlan before resuming.
The biggest set of changes is to StopInfoMachException where we
translate a Mach Exception into a stop reason. The Mach exception codes
differ in a few places depending on the target (unambiguously), and I
didn't want to duplicate the new code for each target so I've tested
what mach exceptions we get for each action on each target, and
reorganized StopInfoMachException::CreateStopReasonWithMachException to
document these possible values, and handle them without specializing
based on the target arch.
I first landed this patch in July 2024 via
llvm#96260
but the CI bots and wider testing found a number of test case
failures that needed to be updated, I reverted it. I've fixed all
of those issues in separate PRs and this change should run cleanly
on all the CI bots now.
rdar://123942164
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