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#![ deny( unused_mut) ]
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#![ deny( unused_variables) ]
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#![ deny( unused_imports) ]
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- //! This crate exposes functionality to rapidly sync gossip data, aimed primarily at mobile
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+ //! This crate exposes client functionality to rapidly sync gossip data, aimed primarily at mobile
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//! devices.
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//!
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- //! The server sends a compressed response containing differential gossip data. The gossip data is
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- //! formatted compactly, omitting signatures and opportunistically incremental where previous
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- //! channel updates are known (a mechanism that is enabled when the timestamp of the last known
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- //! channel update is communicated) . A reference server implementation can be found
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- //! [here ](https://github.com/lightningdevkit/rapid-gossip-sync-server).
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+ //! The rapid gossip sync server will provide a compressed response containing differential gossip
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+ //! data. The gossip data is formatted compactly, omitting signatures and opportunistically
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+ //! incremental where previous channel updates are known. This mechanism is enabled when the
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+ //! timestamp of the last known channel update is communicated. A reference server implementation
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+ //! can be found [on Github ](https://github.com/lightningdevkit/rapid-gossip-sync-server).
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//!
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- //! An example server request could look as simple as the following. Note that the first ever rapid
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- //! sync should use `0` for `last_sync_timestamp`:
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+ //! The primary benefit of this syncing mechanism is that it allows a low-powered client to offload
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+ //! the validation of gossip signatures to a semi-trusted server. This enables the client to
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+ //! privately calculate routes for payments, and to do so much faster than requiring a full
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+ //! peer-to-peer gossip sync to complete.
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+ //!
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+ //! The server calculates its response on the basis of a client-provided `latest_seen` timestamp,
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+ //! i.e., the server will return all rapid gossip sync data it has seen after the given timestamp.
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+ //!
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+ //! # Getting Started
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+ //! Firstly, the data needs to be retrieved from the server. For example, you could use the server
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+ //! at <https://rapidsync.lightningdevkit.org> with the following request format:
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//!
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//! ```shell
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//! curl -o rapid_sync.lngossip https://rapidsync.lightningdevkit.org/snapshot/<last_sync_timestamp>
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//! ```
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+ //! Note that the first ever rapid sync should use `0` for `last_sync_timestamp`.
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//!
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- //! Then, call the network processing function. In this example, we process the update by reading
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- //! its contents from disk, which we do by calling the `sync_network_graph_with_file_path` method:
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+ //! After the gossip data snapshot has been downloaded, one of the client's graph processing
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+ //! functions needs to be called. In this example, we process the update by reading its contents
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+ //! from disk, which we do by calling [sync_network_graph_with_file_path]:
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//!
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//! ```
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//! use bitcoin::blockdata::constants::genesis_block;
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//! let rapid_sync = RapidGossipSync::new(&network_graph);
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//! let new_last_sync_timestamp_result = rapid_sync.sync_network_graph_with_file_path("./rapid_sync.lngossip");
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//! ```
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- //!
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- //! The primary benefit this syncing mechanism provides is that given a trusted server, a
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- //! low-powered client can offload the validation of gossip signatures. This enables a client to
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- //! privately calculate routes for payments, and do so much faster and earlier than requiring a full
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- //! peer-to-peer gossip sync to complete.
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- //!
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- //! The reason the rapid sync server requires trust is that it could provide bogus data, though at
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- //! worst, all that would result in is a fake network topology, which wouldn't enable the server to
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- //! steal or siphon off funds. It could, however, reduce the client's privacy by forcing all
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- //! payments to be routed via channels the server controls.
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- //!
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- //! The way a server is meant to calculate this rapid gossip sync data is by using a `latest_seen`
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- //! timestamp provided by the client. It's not included in either channel announcement or update,
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- //! (not least due to announcements not including any timestamps at all, but only a block height)
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- //! but rather, it's a timestamp of when the server saw a particular message.
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+ //! [sync_network_graph_with_file_path]: RapidGossipSync::sync_network_graph_with_file_path
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// Allow and import test features for benching
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#![ cfg_attr( all( test, feature = "_bench_unstable" ) , feature( test) ) ]
@@ -83,7 +80,8 @@ pub mod error;
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/// Core functionality of this crate
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pub mod processing;
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- /// Rapid Gossip Sync struct
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+ /// The main Rapid Gossip Sync object.
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+ ///
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/// See [crate-level documentation] for usage.
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///
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/// [crate-level documentation]: crate
@@ -94,15 +92,15 @@ where L::Target: Logger {
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}
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impl < NG : Deref < Target =NetworkGraph < L > > , L : Deref > RapidGossipSync < NG , L > where L :: Target : Logger {
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- /// Instantiate a new [`RapidGossipSync`] instance
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+ /// Instantiate a new [`RapidGossipSync`] instance.
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pub fn new ( network_graph : NG ) -> Self {
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Self {
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network_graph,
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is_initial_sync_complete : AtomicBool :: new ( false )
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}
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}
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- /// Sync gossip data from a file
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+ /// Sync gossip data from a file.
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/// Returns the last sync timestamp to be used the next time rapid sync data is queried.
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///
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/// `network_graph`: The network graph to apply the updates to
@@ -125,7 +123,7 @@ impl<NG: Deref<Target=NetworkGraph<L>>, L: Deref> RapidGossipSync<NG, L> where L
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& self . network_graph
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}
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- /// Returns whether a rapid gossip sync has completed at least once
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+ /// Returns whether a rapid gossip sync has completed at least once.
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pub fn is_initial_sync_complete ( & self ) -> bool {
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self . is_initial_sync_complete . load ( Ordering :: Acquire )
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}
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