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net: reorganize struct sock for better data locality
Group fields used in TX path, and keep some cache lines mostly read
to permit sharing among cpus.
Gained two 4 bytes holes on 64bit arches.
Added a place holder for tcp tsq_flags, next to sk_wmem_alloc
to speed up tcp_wfree() in the following patch.
I have not added ____cacheline_aligned_in_smp, this might be done later.
I prefer doing this once inet and tcp/udp sockets reorg is also done.
Tested with both TCP and UDP.
UDP receiver performance under flood increased by ~20 % :
Accessing sk_filter/sk_wq/sk_napi_id no longer stalls because sk_drops
was moved away from a critical cache line, now mostly read and shared.
/* --- cacheline 4 boundary (256 bytes) --- */
unsigned int sk_napi_id; /* 0x100 0x4 */
int sk_rcvbuf; /* 0x104 0x4 */
struct sk_filter * sk_filter; /* 0x108 0x8 */
union {
struct socket_wq * sk_wq; /* 0x8 */
struct socket_wq * sk_wq_raw; /* 0x8 */
}; /* 0x110 0x8 */
struct xfrm_policy * sk_policy[2]; /* 0x118 0x10 */
struct dst_entry * sk_rx_dst; /* 0x128 0x8 */
struct dst_entry * sk_dst_cache; /* 0x130 0x8 */
atomic_t sk_omem_alloc; /* 0x138 0x4 */
int sk_sndbuf; /* 0x13c 0x4 */
/* --- cacheline 5 boundary (320 bytes) --- */
int sk_wmem_queued; /* 0x140 0x4 */
atomic_t sk_wmem_alloc; /* 0x144 0x4 */
long unsigned int sk_tsq_flags; /* 0x148 0x8 */
struct sk_buff * sk_send_head; /* 0x150 0x8 */
struct sk_buff_head sk_write_queue; /* 0x158 0x18 */
__s32 sk_peek_off; /* 0x170 0x4 */
int sk_write_pending; /* 0x174 0x4 */
long int sk_sndtimeo; /* 0x178 0x8 */
Signed-off-by: Eric Dumazet <[email protected]>
Tested-by: Paolo Abeni <[email protected]>
Signed-off-by: David S. Miller <[email protected]>
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