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Current recv bundles are only supported for multishot receives, and
additionally they also always post at least 2 CQEs if more data is
available than what a buffer will hold. This happens because the initial
bundle recv will do a single buffer, and then do the rest of what is in
the socket as a followup receive. As shown in a test program, if 1k
buffers are available and 32k is available to receive in the socket,
you'd get the following completions:
bundle=1, mshot=0
cqe res 1024
cqe res 1024
[...]
cqe res 1024
bundle=1, mshot=1
cqe res 1024
cqe res 31744
where bundle=1 && mshot=0 will post 32 1k completions, and bundle=1 &&
mshot=1 will post a 1k completion and then a 31k completion.
To support bundle recv without multishot, it's possible to simply retry
the recv immediately and post a single completion, rather than split it
into two completions. With the below patch, the same test looks as
follows:
bundle=1, mshot=0
cqe res 32768
bundle=1, mshot=1
cqe res 32768
where mshot=0 works fine for bundles, and both of them post just a
single 32k completion rather than split it into separate completions.
Posting fewer completions is always a nice win, and not needing
multishot for proper bundle efficiency is nice for cases that can't
necessarily use multishot.
Reported-by: Norman Maurer <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Fixes: 2f9c951 ("io_uring/net: support bundles for recv")
Signed-off-by: Jens Axboe <[email protected]>
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