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[AArch64][SME] Add intrinsics for multi-vector BFCLAMP (#88251)
According to the specification in
ARM-software/acle#309 this adds the intrinsics
```
svbfloat16x2_t svclamp[_single_bf16_x2](svbfloat16x2_t zd, svbfloat16_t zn,
svbfloat16_t zm) __arm_streaming;
svbfloat16x4_t svclamp[_single_bf16_x4](svbfloat16x4_t zd, svbfloat16_t zn,
svbfloat16_t zm) __arm_streaming;
```
These are available only if __ARM_FEATURE_SME_B16B16 is enabled.
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[OP1:%.*]], i64 0)
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+
// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[OP1]], i64 8)
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+
// CHECK-NEXT: [[TMP2:%.*]] = tail call { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @llvm.aarch64.sve.bfclamp.single.x2.nxv8bf16(<vscale x 8 x bfloat> [[TMP0]], <vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x bfloat> [[OP2:%.*]], <vscale x 8 x bfloat> [[OP3:%.*]])
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// CHECK-NEXT: [[TMP3:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP2]], 0
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// CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 16 x bfloat> @llvm.vector.insert.nxv16bf16.nxv8bf16(<vscale x 16 x bfloat> poison, <vscale x 8 x bfloat> [[TMP3]], i64 0)
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// CHECK-NEXT: [[TMP5:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP2]], 1
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// CHECK-NEXT: [[TMP6:%.*]] = tail call <vscale x 16 x bfloat> @llvm.vector.insert.nxv16bf16.nxv8bf16(<vscale x 16 x bfloat> [[TMP4]], <vscale x 8 x bfloat> [[TMP5]], i64 8)
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// CHECK-NEXT: ret <vscale x 16 x bfloat> [[TMP6]]
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[OP1:%.*]], i64 0)
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+
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[OP1]], i64 8)
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// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @llvm.aarch64.sve.bfclamp.single.x2.nxv8bf16(<vscale x 8 x bfloat> [[TMP0]], <vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x bfloat> [[OP2:%.*]], <vscale x 8 x bfloat> [[OP3:%.*]])
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// CPP-CHECK-NEXT: [[TMP3:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP2]], 0
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// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call <vscale x 16 x bfloat> @llvm.vector.insert.nxv16bf16.nxv8bf16(<vscale x 16 x bfloat> poison, <vscale x 8 x bfloat> [[TMP3]], i64 0)
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// CPP-CHECK-NEXT: [[TMP5:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP2]], 1
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// CPP-CHECK-NEXT: [[TMP6:%.*]] = tail call <vscale x 16 x bfloat> @llvm.vector.insert.nxv16bf16.nxv8bf16(<vscale x 16 x bfloat> [[TMP4]], <vscale x 8 x bfloat> [[TMP5]], i64 8)
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// CPP-CHECK-NEXT: ret <vscale x 16 x bfloat> [[TMP6]]
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[OP1:%.*]], i64 0)
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[OP1]], i64 8)
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// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[OP1]], i64 16)
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// CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[OP1]], i64 24)
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+
// CHECK-NEXT: [[TMP4:%.*]] = tail call { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @llvm.aarch64.sve.bfclamp.single.x4.nxv8bf16(<vscale x 8 x bfloat> [[TMP0]], <vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x bfloat> [[TMP2]], <vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[OP2:%.*]], <vscale x 8 x bfloat> [[OP3:%.*]])
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// CHECK-NEXT: [[TMP5:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP4]], 0
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+
// CHECK-NEXT: [[TMP6:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> poison, <vscale x 8 x bfloat> [[TMP5]], i64 0)
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// CHECK-NEXT: [[TMP7:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP4]], 1
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+
// CHECK-NEXT: [[TMP8:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP6]], <vscale x 8 x bfloat> [[TMP7]], i64 8)
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// CHECK-NEXT: [[TMP9:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP4]], 2
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+
// CHECK-NEXT: [[TMP10:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP8]], <vscale x 8 x bfloat> [[TMP9]], i64 16)
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// CHECK-NEXT: [[TMP11:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP4]], 3
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+
// CHECK-NEXT: [[TMP12:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP10]], <vscale x 8 x bfloat> [[TMP11]], i64 24)
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+
// CHECK-NEXT: ret <vscale x 32 x bfloat> [[TMP12]]
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[OP1:%.*]], i64 0)
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+
// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[OP1]], i64 8)
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+
// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[OP1]], i64 16)
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+
// CPP-CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv32bf16(<vscale x 32 x bfloat> [[OP1]], i64 24)
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+
// CPP-CHECK-NEXT: [[TMP4:%.*]] = tail call { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @llvm.aarch64.sve.bfclamp.single.x4.nxv8bf16(<vscale x 8 x bfloat> [[TMP0]], <vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x bfloat> [[TMP2]], <vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x bfloat> [[OP2:%.*]], <vscale x 8 x bfloat> [[OP3:%.*]])
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+
// CPP-CHECK-NEXT: [[TMP5:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP4]], 0
800
+
// CPP-CHECK-NEXT: [[TMP6:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> poison, <vscale x 8 x bfloat> [[TMP5]], i64 0)
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+
// CPP-CHECK-NEXT: [[TMP7:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP4]], 1
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+
// CPP-CHECK-NEXT: [[TMP8:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP6]], <vscale x 8 x bfloat> [[TMP7]], i64 8)
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+
// CPP-CHECK-NEXT: [[TMP9:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP4]], 2
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+
// CPP-CHECK-NEXT: [[TMP10:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP8]], <vscale x 8 x bfloat> [[TMP9]], i64 16)
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+
// CPP-CHECK-NEXT: [[TMP11:%.*]] = extractvalue { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } [[TMP4]], 3
806
+
// CPP-CHECK-NEXT: [[TMP12:%.*]] = tail call <vscale x 32 x bfloat> @llvm.vector.insert.nxv32bf16.nxv8bf16(<vscale x 32 x bfloat> [[TMP10]], <vscale x 8 x bfloat> [[TMP11]], i64 24)
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+
// CPP-CHECK-NEXT: ret <vscale x 32 x bfloat> [[TMP12]]
define <vscale x 8 x bfloat> @bfclamp(<vscale x 8 x bfloat> %a, <vscale x 8 x bfloat> %b, <vscale x 8 x bfloat> %c){
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; CHECK-LABEL: bfclamp:
@@ -11,3 +11,27 @@ define <vscale x 8 x bfloat> @bfclamp(<vscale x 8 x bfloat> %a, <vscale x 8 x bf
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}
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declare <vscale x 8 x bfloat> @llvm.aarch64.sve.fclamp.nxv8bf16(<vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>)
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define { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @test_bfclamp_single_x2_f16(<vscale x 8 x bfloat> %a, <vscale x 8 x bfloat> %b, <vscale x 8 x bfloat> %c, <vscale x 8 x bfloat> %d){
%res = call { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @llvm.aarch64.sve.bfclamp.single.x2.nxv8bf16(<vscale x 8 x bfloat> %a, <vscale x 8 x bfloat> %b, <vscale x 8 x bfloat> %c, <vscale x 8 x bfloat> %d)
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ret { <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } %res
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}
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define { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @test_bfclamp_single_x4_f16(<vscale x 8 x bfloat> %a, <vscale x 8 x bfloat> %b, <vscale x 8 x bfloat> %c, <vscale x 8 x bfloat> %d, <vscale x 8 x bfloat> %e, <vscale x 8 x bfloat> %f){
%res = call { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } @llvm.aarch64.sve.bfclamp.single.x4.nxv8bf16(<vscale x 8 x bfloat> %a, <vscale x 8 x bfloat> %b, <vscale x 8 x bfloat> %c, <vscale x 8 x bfloat> %d, <vscale x 8 x bfloat> %e, <vscale x 8 x bfloat> %f)
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ret { <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat>, <vscale x 8 x bfloat> } %res
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