|
| 1 | +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py |
| 2 | +; RUN: llc -mtriple=riscv32 -mattr=+v,+unaligned-vector-mem -target-abi=ilp32 \ |
| 3 | +; RUN: -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,RV32 |
| 4 | +; RUN: llc -mtriple=riscv64 -mattr=+v,+unaligned-vector-mem -target-abi=lp64 \ |
| 5 | +; RUN: -verify-machineinstrs < %s | FileCheck %s --check-prefixes=CHECK,RV64 |
| 6 | + |
| 7 | +define void @constant_forward_stride(ptr %s, ptr %d) { |
| 8 | +; CHECK-LABEL: constant_forward_stride: |
| 9 | +; CHECK: # %bb.0: |
| 10 | +; CHECK-NEXT: addi a2, a0, 16 |
| 11 | +; CHECK-NEXT: addi a3, a0, 32 |
| 12 | +; CHECK-NEXT: addi a4, a0, 48 |
| 13 | +; CHECK-NEXT: vsetivli zero, 2, e8, mf8, ta, ma |
| 14 | +; CHECK-NEXT: vle8.v v8, (a0) |
| 15 | +; CHECK-NEXT: vle8.v v9, (a2) |
| 16 | +; CHECK-NEXT: vle8.v v10, (a3) |
| 17 | +; CHECK-NEXT: vle8.v v11, (a4) |
| 18 | +; CHECK-NEXT: vsetivli zero, 4, e8, mf2, tu, ma |
| 19 | +; CHECK-NEXT: vslideup.vi v8, v9, 2 |
| 20 | +; CHECK-NEXT: vsetivli zero, 6, e8, mf2, tu, ma |
| 21 | +; CHECK-NEXT: vslideup.vi v8, v10, 4 |
| 22 | +; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, ma |
| 23 | +; CHECK-NEXT: vslideup.vi v8, v11, 6 |
| 24 | +; CHECK-NEXT: vse8.v v8, (a1) |
| 25 | +; CHECK-NEXT: ret |
| 26 | + %1 = getelementptr inbounds i8, ptr %s, i64 16 |
| 27 | + %2 = getelementptr inbounds i8, ptr %s, i64 32 |
| 28 | + %3 = getelementptr inbounds i8, ptr %s, i64 48 |
| 29 | + %4 = load <2 x i8>, ptr %s, align 1 |
| 30 | + %5 = load <2 x i8>, ptr %1, align 1 |
| 31 | + %6 = load <2 x i8>, ptr %2, align 1 |
| 32 | + %7 = load <2 x i8>, ptr %3, align 1 |
| 33 | + %8 = shufflevector <2 x i8> %4, <2 x i8> %5, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| 34 | + %9 = shufflevector <2 x i8> %6, <2 x i8> %7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| 35 | + %10 = shufflevector <4 x i8> %8, <4 x i8> %9, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> |
| 36 | + store <8 x i8> %10, ptr %d, align 1 |
| 37 | + ret void |
| 38 | +} |
| 39 | + |
| 40 | +define void @constant_forward_stride2(ptr %s, ptr %d) { |
| 41 | +; CHECK-LABEL: constant_forward_stride2: |
| 42 | +; CHECK: # %bb.0: |
| 43 | +; CHECK-NEXT: addi a2, a0, -16 |
| 44 | +; CHECK-NEXT: addi a3, a0, -32 |
| 45 | +; CHECK-NEXT: addi a4, a0, -48 |
| 46 | +; CHECK-NEXT: vsetivli zero, 2, e8, mf8, ta, ma |
| 47 | +; CHECK-NEXT: vle8.v v8, (a4) |
| 48 | +; CHECK-NEXT: vle8.v v9, (a3) |
| 49 | +; CHECK-NEXT: vle8.v v10, (a2) |
| 50 | +; CHECK-NEXT: vle8.v v11, (a0) |
| 51 | +; CHECK-NEXT: vsetivli zero, 4, e8, mf2, tu, ma |
| 52 | +; CHECK-NEXT: vslideup.vi v8, v9, 2 |
| 53 | +; CHECK-NEXT: vsetivli zero, 6, e8, mf2, tu, ma |
| 54 | +; CHECK-NEXT: vslideup.vi v8, v10, 4 |
| 55 | +; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, ma |
| 56 | +; CHECK-NEXT: vslideup.vi v8, v11, 6 |
| 57 | +; CHECK-NEXT: vse8.v v8, (a1) |
| 58 | +; CHECK-NEXT: ret |
| 59 | + %1 = getelementptr inbounds i8, ptr %s, i64 -16 |
| 60 | + %2 = getelementptr inbounds i8, ptr %s, i64 -32 |
| 61 | + %3 = getelementptr inbounds i8, ptr %s, i64 -48 |
| 62 | + %4 = load <2 x i8>, ptr %3, align 1 |
| 63 | + %5 = load <2 x i8>, ptr %2, align 1 |
| 64 | + %6 = load <2 x i8>, ptr %1, align 1 |
| 65 | + %7 = load <2 x i8>, ptr %s, align 1 |
| 66 | + %8 = shufflevector <2 x i8> %4, <2 x i8> %5, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| 67 | + %9 = shufflevector <2 x i8> %6, <2 x i8> %7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| 68 | + %10 = shufflevector <4 x i8> %8, <4 x i8> %9, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> |
| 69 | + store <8 x i8> %10, ptr %d, align 1 |
| 70 | + ret void |
| 71 | +} |
| 72 | + |
| 73 | +define void @constant_forward_stride3(ptr %s, ptr %d) { |
| 74 | +; CHECK-LABEL: constant_forward_stride3: |
| 75 | +; CHECK: # %bb.0: |
| 76 | +; CHECK-NEXT: addi a2, a0, 16 |
| 77 | +; CHECK-NEXT: addi a3, a0, 32 |
| 78 | +; CHECK-NEXT: addi a4, a0, 48 |
| 79 | +; CHECK-NEXT: vsetivli zero, 2, e8, mf8, ta, ma |
| 80 | +; CHECK-NEXT: vle8.v v8, (a0) |
| 81 | +; CHECK-NEXT: vle8.v v9, (a2) |
| 82 | +; CHECK-NEXT: vle8.v v10, (a3) |
| 83 | +; CHECK-NEXT: vle8.v v11, (a4) |
| 84 | +; CHECK-NEXT: vsetivli zero, 4, e8, mf2, tu, ma |
| 85 | +; CHECK-NEXT: vslideup.vi v8, v9, 2 |
| 86 | +; CHECK-NEXT: vsetivli zero, 6, e8, mf2, tu, ma |
| 87 | +; CHECK-NEXT: vslideup.vi v8, v10, 4 |
| 88 | +; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, ma |
| 89 | +; CHECK-NEXT: vslideup.vi v8, v11, 6 |
| 90 | +; CHECK-NEXT: vse8.v v8, (a1) |
| 91 | +; CHECK-NEXT: ret |
| 92 | + %1 = getelementptr inbounds i8, ptr %s, i64 16 |
| 93 | + %2 = getelementptr inbounds i8, ptr %s, i64 32 |
| 94 | + %3 = getelementptr inbounds i8, ptr %s, i64 48 |
| 95 | + %4 = getelementptr inbounds i8, ptr %1, i64 0 |
| 96 | + %5 = getelementptr inbounds i8, ptr %2, i64 0 |
| 97 | + %6 = getelementptr inbounds i8, ptr %3, i64 0 |
| 98 | + %7 = load <2 x i8>, ptr %s, align 1 |
| 99 | + %8 = load <2 x i8>, ptr %4, align 1 |
| 100 | + %9 = load <2 x i8>, ptr %5, align 1 |
| 101 | + %10 = load <2 x i8>, ptr %6, align 1 |
| 102 | + %11 = shufflevector <2 x i8> %7, <2 x i8> %8, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| 103 | + %12 = shufflevector <2 x i8> %9, <2 x i8> %10, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| 104 | + %13 = shufflevector <4 x i8> %11, <4 x i8> %12, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> |
| 105 | + store <8 x i8> %13, ptr %d, align 1 |
| 106 | + ret void |
| 107 | +} |
| 108 | + |
| 109 | +define void @constant_back_stride(ptr %s, ptr %d) { |
| 110 | +; CHECK-LABEL: constant_back_stride: |
| 111 | +; CHECK: # %bb.0: |
| 112 | +; CHECK-NEXT: addi a2, a0, -16 |
| 113 | +; CHECK-NEXT: addi a3, a0, -32 |
| 114 | +; CHECK-NEXT: addi a4, a0, -48 |
| 115 | +; CHECK-NEXT: vsetivli zero, 2, e8, mf8, ta, ma |
| 116 | +; CHECK-NEXT: vle8.v v8, (a0) |
| 117 | +; CHECK-NEXT: vle8.v v9, (a2) |
| 118 | +; CHECK-NEXT: vle8.v v10, (a3) |
| 119 | +; CHECK-NEXT: vle8.v v11, (a4) |
| 120 | +; CHECK-NEXT: vsetivli zero, 4, e8, mf2, tu, ma |
| 121 | +; CHECK-NEXT: vslideup.vi v8, v9, 2 |
| 122 | +; CHECK-NEXT: vsetivli zero, 6, e8, mf2, tu, ma |
| 123 | +; CHECK-NEXT: vslideup.vi v8, v10, 4 |
| 124 | +; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, ma |
| 125 | +; CHECK-NEXT: vslideup.vi v8, v11, 6 |
| 126 | +; CHECK-NEXT: vse8.v v8, (a1) |
| 127 | +; CHECK-NEXT: ret |
| 128 | + %1 = getelementptr inbounds i8, ptr %s, i64 -16 |
| 129 | + %2 = getelementptr inbounds i8, ptr %s, i64 -32 |
| 130 | + %3 = getelementptr inbounds i8, ptr %s, i64 -48 |
| 131 | + %4 = load <2 x i8>, ptr %s, align 1 |
| 132 | + %5 = load <2 x i8>, ptr %1, align 1 |
| 133 | + %6 = load <2 x i8>, ptr %2, align 1 |
| 134 | + %7 = load <2 x i8>, ptr %3, align 1 |
| 135 | + %8 = shufflevector <2 x i8> %4, <2 x i8> %5, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| 136 | + %9 = shufflevector <2 x i8> %6, <2 x i8> %7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| 137 | + %10 = shufflevector <4 x i8> %8, <4 x i8> %9, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> |
| 138 | + store <8 x i8> %10, ptr %d, align 1 |
| 139 | + ret void |
| 140 | +} |
| 141 | + |
| 142 | +define void @constant_back_stride2(ptr %s, ptr %d) { |
| 143 | +; CHECK-LABEL: constant_back_stride2: |
| 144 | +; CHECK: # %bb.0: |
| 145 | +; CHECK-NEXT: addi a2, a0, 16 |
| 146 | +; CHECK-NEXT: addi a3, a0, 32 |
| 147 | +; CHECK-NEXT: addi a4, a0, 48 |
| 148 | +; CHECK-NEXT: vsetivli zero, 2, e8, mf8, ta, ma |
| 149 | +; CHECK-NEXT: vle8.v v8, (a4) |
| 150 | +; CHECK-NEXT: vle8.v v9, (a3) |
| 151 | +; CHECK-NEXT: vle8.v v10, (a2) |
| 152 | +; CHECK-NEXT: vle8.v v11, (a0) |
| 153 | +; CHECK-NEXT: vsetivli zero, 4, e8, mf2, tu, ma |
| 154 | +; CHECK-NEXT: vslideup.vi v8, v9, 2 |
| 155 | +; CHECK-NEXT: vsetivli zero, 6, e8, mf2, tu, ma |
| 156 | +; CHECK-NEXT: vslideup.vi v8, v10, 4 |
| 157 | +; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, ma |
| 158 | +; CHECK-NEXT: vslideup.vi v8, v11, 6 |
| 159 | +; CHECK-NEXT: vse8.v v8, (a1) |
| 160 | +; CHECK-NEXT: ret |
| 161 | + %1 = getelementptr inbounds i8, ptr %s, i64 16 |
| 162 | + %2 = getelementptr inbounds i8, ptr %s, i64 32 |
| 163 | + %3 = getelementptr inbounds i8, ptr %s, i64 48 |
| 164 | + %4 = load <2 x i8>, ptr %3, align 1 |
| 165 | + %5 = load <2 x i8>, ptr %2, align 1 |
| 166 | + %6 = load <2 x i8>, ptr %1, align 1 |
| 167 | + %7 = load <2 x i8>, ptr %s, align 1 |
| 168 | + %8 = shufflevector <2 x i8> %4, <2 x i8> %5, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| 169 | + %9 = shufflevector <2 x i8> %6, <2 x i8> %7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| 170 | + %10 = shufflevector <4 x i8> %8, <4 x i8> %9, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> |
| 171 | + store <8 x i8> %10, ptr %d, align 1 |
| 172 | + ret void |
| 173 | +} |
| 174 | + |
| 175 | +define void @constant_back_stride3(ptr %s, ptr %d) { |
| 176 | +; CHECK-LABEL: constant_back_stride3: |
| 177 | +; CHECK: # %bb.0: |
| 178 | +; CHECK-NEXT: addi a2, a0, -16 |
| 179 | +; CHECK-NEXT: addi a3, a0, -32 |
| 180 | +; CHECK-NEXT: addi a4, a0, -48 |
| 181 | +; CHECK-NEXT: vsetivli zero, 2, e8, mf8, ta, ma |
| 182 | +; CHECK-NEXT: vle8.v v8, (a0) |
| 183 | +; CHECK-NEXT: vle8.v v9, (a2) |
| 184 | +; CHECK-NEXT: vle8.v v10, (a3) |
| 185 | +; CHECK-NEXT: vle8.v v11, (a4) |
| 186 | +; CHECK-NEXT: vsetivli zero, 4, e8, mf2, tu, ma |
| 187 | +; CHECK-NEXT: vslideup.vi v8, v9, 2 |
| 188 | +; CHECK-NEXT: vsetivli zero, 6, e8, mf2, tu, ma |
| 189 | +; CHECK-NEXT: vslideup.vi v8, v10, 4 |
| 190 | +; CHECK-NEXT: vsetivli zero, 8, e8, mf2, ta, ma |
| 191 | +; CHECK-NEXT: vslideup.vi v8, v11, 6 |
| 192 | +; CHECK-NEXT: vse8.v v8, (a1) |
| 193 | +; CHECK-NEXT: ret |
| 194 | + %1 = getelementptr inbounds i8, ptr %s, i64 -16 |
| 195 | + %2 = getelementptr inbounds i8, ptr %s, i64 -32 |
| 196 | + %3 = getelementptr inbounds i8, ptr %s, i64 -48 |
| 197 | + %4 = getelementptr inbounds i8, ptr %1, i64 0 |
| 198 | + %5 = getelementptr inbounds i8, ptr %2, i64 0 |
| 199 | + %6 = getelementptr inbounds i8, ptr %3, i64 0 |
| 200 | + %7 = load <2 x i8>, ptr %s, align 1 |
| 201 | + %8 = load <2 x i8>, ptr %4, align 1 |
| 202 | + %9 = load <2 x i8>, ptr %5, align 1 |
| 203 | + %10 = load <2 x i8>, ptr %6, align 1 |
| 204 | + %11 = shufflevector <2 x i8> %7, <2 x i8> %8, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| 205 | + %12 = shufflevector <2 x i8> %9, <2 x i8> %10, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| 206 | + %13 = shufflevector <4 x i8> %11, <4 x i8> %12, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> |
| 207 | + store <8 x i8> %13, ptr %d, align 1 |
| 208 | + ret void |
| 209 | +} |
| 210 | + |
| 211 | +define void @constant_zero_stride(ptr %s, ptr %d) { |
| 212 | +; CHECK-LABEL: constant_zero_stride: |
| 213 | +; CHECK: # %bb.0: |
| 214 | +; CHECK-NEXT: vsetivli zero, 2, e8, mf8, ta, ma |
| 215 | +; CHECK-NEXT: vle8.v v8, (a0) |
| 216 | +; CHECK-NEXT: vsetivli zero, 4, e8, mf4, ta, ma |
| 217 | +; CHECK-NEXT: vmv1r.v v9, v8 |
| 218 | +; CHECK-NEXT: vslideup.vi v9, v8, 2 |
| 219 | +; CHECK-NEXT: vse8.v v9, (a1) |
| 220 | +; CHECK-NEXT: ret |
| 221 | + %1 = getelementptr inbounds i8, ptr %s, i64 0 |
| 222 | + %2 = load <2 x i8>, ptr %s, align 1 |
| 223 | + %3 = load <2 x i8>, ptr %1, align 1 |
| 224 | + %4 = shufflevector <2 x i8> %2, <2 x i8> %3, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| 225 | + store <4 x i8> %4, ptr %d, align 1 |
| 226 | + ret void |
| 227 | +} |
| 228 | + |
| 229 | +;; NOTE: These prefixes are unused and the list is autogenerated. Do not add tests below this line: |
| 230 | +; RV32: {{.*}} |
| 231 | +; RV64: {{.*}} |
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