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llvm/test/CodeGen/AMDGPU/mcexpr-knownbits-assign-crash-gh-issue-110930.ll

Lines changed: 189 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -6,45 +6,117 @@
66
; use-after-free if the assignment operator invokes a DenseMap growth.
77

88
; CHECK-LABEL: I_Quit:
9+
; CHECK: .set I_Quit.num_vgpr, max(41, amdgpu.max_num_vgpr)
10+
; CHECK: .set I_Quit.num_agpr, max(0, amdgpu.max_num_agpr)
11+
; CHECK: .set I_Quit.numbered_sgpr, max(48, amdgpu.max_num_sgpr)
12+
; CHECK: .set I_Quit.private_seg_size, 16
13+
; CHECK: .set I_Quit.uses_vcc, 1
14+
; CHECK: .set I_Quit.uses_flat_scratch, 1
15+
; CHECK: .set I_Quit.has_dyn_sized_stack, 1
16+
; CHECK: .set I_Quit.has_recursion, 1
17+
; CHECK: .set I_Quit.has_indirect_call, 1
918
define void @I_Quit() {
1019
%fptr = load ptr, ptr null, align 8
1120
tail call void %fptr()
1221
ret void
1322
}
1423

1524
; CHECK-LABEL: P_RemoveMobj:
25+
; CHECK: .set P_RemoveMobj.num_vgpr, 0
26+
; CHECK: .set P_RemoveMobj.num_agpr, 0
27+
; CHECK: .set P_RemoveMobj.numbered_sgpr, 32
28+
; CHECK: .set P_RemoveMobj.private_seg_size, 0
29+
; CHECK: .set P_RemoveMobj.uses_vcc, 0
30+
; CHECK: .set P_RemoveMobj.uses_flat_scratch, 0
31+
; CHECK: .set P_RemoveMobj.has_dyn_sized_stack, 0
32+
; CHECK: .set P_RemoveMobj.has_recursion, 0
33+
; CHECK: .set P_RemoveMobj.has_indirect_call, 0
1634
define void @P_RemoveMobj() {
1735
ret void
1836
}
1937

2038
; CHECK-LABEL: P_SpawnMobj:
39+
; CHECK: .set P_SpawnMobj.num_vgpr, 0
40+
; CHECK: .set P_SpawnMobj.num_agpr, 0
41+
; CHECK: .set P_SpawnMobj.numbered_sgpr, 32
42+
; CHECK: .set P_SpawnMobj.private_seg_size, 0
43+
; CHECK: .set P_SpawnMobj.uses_vcc, 0
44+
; CHECK: .set P_SpawnMobj.uses_flat_scratch, 0
45+
; CHECK: .set P_SpawnMobj.has_dyn_sized_stack, 0
46+
; CHECK: .set P_SpawnMobj.has_recursion, 0
47+
; CHECK: .set P_SpawnMobj.has_indirect_call, 0
2148
define void @P_SpawnMobj() {
2249
ret void
2350
}
2451

2552
; CHECK-LABEL: G_PlayerReborn:
53+
; CHECK: .set G_PlayerReborn.num_vgpr, 0
54+
; CHECK: .set G_PlayerReborn.num_agpr, 0
55+
; CHECK: .set G_PlayerReborn.numbered_sgpr, 32
56+
; CHECK: .set G_PlayerReborn.private_seg_size, 0
57+
; CHECK: .set G_PlayerReborn.uses_vcc, 0
58+
; CHECK: .set G_PlayerReborn.uses_flat_scratch, 0
59+
; CHECK: .set G_PlayerReborn.has_dyn_sized_stack, 0
60+
; CHECK: .set G_PlayerReborn.has_recursion, 0
61+
; CHECK: .set G_PlayerReborn.has_indirect_call, 0
2662
define void @G_PlayerReborn() {
2763
ret void
2864
}
2965

3066
; CHECK-LABEL: P_SetThingPosition:
67+
; CHECK: .set P_SetThingPosition.num_vgpr, 0
68+
; CHECK: .set P_SetThingPosition.num_agpr, 0
69+
; CHECK: .set P_SetThingPosition.numbered_sgpr, 32
70+
; CHECK: .set P_SetThingPosition.private_seg_size, 0
71+
; CHECK: .set P_SetThingPosition.uses_vcc, 0
72+
; CHECK: .set P_SetThingPosition.uses_flat_scratch, 0
73+
; CHECK: .set P_SetThingPosition.has_dyn_sized_stack, 0
74+
; CHECK: .set P_SetThingPosition.has_recursion, 0
75+
; CHECK: .set P_SetThingPosition.has_indirect_call, 0
3176
define void @P_SetThingPosition() {
3277
ret void
3378
}
3479

3580
; CHECK-LABEL: P_SetupPsprites:
81+
; CHECK: .set P_SetupPsprites.num_vgpr, max(41, amdgpu.max_num_vgpr)
82+
; CHECK: .set P_SetupPsprites.num_agpr, max(0, amdgpu.max_num_agpr)
83+
; CHECK: .set P_SetupPsprites.numbered_sgpr, max(48, amdgpu.max_num_sgpr)
84+
; CHECK: .set P_SetupPsprites.private_seg_size, 16
85+
; CHECK: .set P_SetupPsprites.uses_vcc, 1
86+
; CHECK: .set P_SetupPsprites.uses_flat_scratch, 1
87+
; CHECK: .set P_SetupPsprites.has_dyn_sized_stack, 1
88+
; CHECK: .set P_SetupPsprites.has_recursion, 1
89+
; CHECK: .set P_SetupPsprites.has_indirect_call, 1
3690
define void @P_SetupPsprites(ptr addrspace(1) %i) {
3791
%fptr = load ptr, ptr addrspace(1) %i, align 8
3892
tail call void %fptr()
3993
ret void
4094
}
4195

4296
; CHECK-LABEL: HU_Start:
97+
; CHECK: .set HU_Start.num_vgpr, 0
98+
; CHECK: .set HU_Start.num_agpr, 0
99+
; CHECK: .set HU_Start.numbered_sgpr, 32
100+
; CHECK: .set HU_Start.private_seg_size, 0
101+
; CHECK: .set HU_Start.uses_vcc, 0
102+
; CHECK: .set HU_Start.uses_flat_scratch, 0
103+
; CHECK: .set HU_Start.has_dyn_sized_stack, 0
104+
; CHECK: .set HU_Start.has_recursion, 0
105+
; CHECK: .set HU_Start.has_indirect_call, 0
43106
define void @HU_Start() {
44107
ret void
45108
}
46109

47110
; CHECK-LABEL: P_SpawnPlayer:
111+
; CHECK: .set P_SpawnPlayer.num_vgpr, max(43, G_PlayerReborn.num_vgpr, P_SetThingPosition.num_vgpr, P_SetupPsprites.num_vgpr, HU_Start.num_vgpr)
112+
; CHECK: .set P_SpawnPlayer.num_agpr, max(0, G_PlayerReborn.num_agpr, P_SetThingPosition.num_agpr, P_SetupPsprites.num_agpr, HU_Start.num_agpr)
113+
; CHECK: .set P_SpawnPlayer.numbered_sgpr, max(60, G_PlayerReborn.numbered_sgpr, P_SetThingPosition.numbered_sgpr, P_SetupPsprites.numbered_sgpr, HU_Start.numbered_sgpr)
114+
; CHECK: .set P_SpawnPlayer.private_seg_size, 16+(max(G_PlayerReborn.private_seg_size, P_SetThingPosition.private_seg_size, P_SetupPsprites.private_seg_size, HU_Start.private_seg_size))
115+
; CHECK: .set P_SpawnPlayer.uses_vcc, or(1, G_PlayerReborn.uses_vcc, P_SetThingPosition.uses_vcc, P_SetupPsprites.uses_vcc, HU_Start.uses_vcc)
116+
; CHECK: .set P_SpawnPlayer.uses_flat_scratch, or(0, G_PlayerReborn.uses_flat_scratch, P_SetThingPosition.uses_flat_scratch, P_SetupPsprites.uses_flat_scratch, HU_Start.uses_flat_scratch)
117+
; CHECK: .set P_SpawnPlayer.has_dyn_sized_stack, or(0, G_PlayerReborn.has_dyn_sized_stack, P_SetThingPosition.has_dyn_sized_stack, P_SetupPsprites.has_dyn_sized_stack, HU_Start.has_dyn_sized_stack)
118+
; CHECK: .set P_SpawnPlayer.has_recursion, or(1, G_PlayerReborn.has_recursion, P_SetThingPosition.has_recursion, P_SetupPsprites.has_recursion, HU_Start.has_recursion)
119+
; CHECK: .set P_SpawnPlayer.has_indirect_call, or(0, G_PlayerReborn.has_indirect_call, P_SetThingPosition.has_indirect_call, P_SetupPsprites.has_indirect_call, HU_Start.has_indirect_call)
48120
define void @P_SpawnPlayer() {
49121
call void @G_PlayerReborn()
50122
call void @P_SetThingPosition()
@@ -54,13 +126,31 @@ define void @P_SpawnPlayer() {
54126
}
55127

56128
; CHECK-LABEL: I_Error:
129+
; CHECK: .set I_Error.num_vgpr, max(41, amdgpu.max_num_vgpr)
130+
; CHECK: .set I_Error.num_agpr, max(0, amdgpu.max_num_agpr)
131+
; CHECK: .set I_Error.numbered_sgpr, max(48, amdgpu.max_num_sgpr)
132+
; CHECK: .set I_Error.private_seg_size, 16
133+
; CHECK: .set I_Error.uses_vcc, 1
134+
; CHECK: .set I_Error.uses_flat_scratch, 1
135+
; CHECK: .set I_Error.has_dyn_sized_stack, 1
136+
; CHECK: .set I_Error.has_recursion, 1
137+
; CHECK: .set I_Error.has_indirect_call, 1
57138
define void @I_Error(...) {
58139
%fptr = load ptr, ptr null, align 8
59140
call void %fptr()
60141
ret void
61142
}
62143

63144
; CHECK-LABEL: G_DoReborn:
145+
; CHECK: .set G_DoReborn.num_vgpr, max(44, P_RemoveMobj.num_vgpr, P_SpawnMobj.num_vgpr, P_SpawnPlayer.num_vgpr, I_Error.num_vgpr)
146+
; CHECK: .set G_DoReborn.num_agpr, max(0, P_RemoveMobj.num_agpr, P_SpawnMobj.num_agpr, P_SpawnPlayer.num_agpr, I_Error.num_agpr)
147+
; CHECK: .set G_DoReborn.numbered_sgpr, max(72, P_RemoveMobj.numbered_sgpr, P_SpawnMobj.numbered_sgpr, P_SpawnPlayer.numbered_sgpr, I_Error.numbered_sgpr)
148+
; CHECK: .set G_DoReborn.private_seg_size, 32+(max(P_RemoveMobj.private_seg_size, P_SpawnMobj.private_seg_size, P_SpawnPlayer.private_seg_size, I_Error.private_seg_size))
149+
; CHECK: .set G_DoReborn.uses_vcc, or(1, P_RemoveMobj.uses_vcc, P_SpawnMobj.uses_vcc, P_SpawnPlayer.uses_vcc, I_Error.uses_vcc)
150+
; CHECK: .set G_DoReborn.uses_flat_scratch, or(0, P_RemoveMobj.uses_flat_scratch, P_SpawnMobj.uses_flat_scratch, P_SpawnPlayer.uses_flat_scratch, I_Error.uses_flat_scratch)
151+
; CHECK: .set G_DoReborn.has_dyn_sized_stack, or(0, P_RemoveMobj.has_dyn_sized_stack, P_SpawnMobj.has_dyn_sized_stack, P_SpawnPlayer.has_dyn_sized_stack, I_Error.has_dyn_sized_stack)
152+
; CHECK: .set G_DoReborn.has_recursion, or(1, P_RemoveMobj.has_recursion, P_SpawnMobj.has_recursion, P_SpawnPlayer.has_recursion, I_Error.has_recursion)
153+
; CHECK: .set G_DoReborn.has_indirect_call, or(0, P_RemoveMobj.has_indirect_call, P_SpawnMobj.has_indirect_call, P_SpawnPlayer.has_indirect_call, I_Error.has_indirect_call)
64154
define void @G_DoReborn() {
65155
call void @P_RemoveMobj()
66156
call void @P_SpawnMobj()
@@ -70,26 +160,71 @@ define void @G_DoReborn() {
70160
}
71161

72162
; CHECK-LABEL: AM_Stop:
163+
; CHECK: .set AM_Stop.num_vgpr, 0
164+
; CHECK: .set AM_Stop.num_agpr, 0
165+
; CHECK: .set AM_Stop.numbered_sgpr, 32
166+
; CHECK: .set AM_Stop.private_seg_size, 0
167+
; CHECK: .set AM_Stop.uses_vcc, 0
168+
; CHECK: .set AM_Stop.uses_flat_scratch, 0
169+
; CHECK: .set AM_Stop.has_dyn_sized_stack, 0
170+
; CHECK: .set AM_Stop.has_recursion, 0
171+
; CHECK: .set AM_Stop.has_indirect_call, 0
73172
define void @AM_Stop() {
74173
ret void
75174
}
76175

77176
; CHECK-LABEL: D_AdvanceDemo:
177+
; CHECK: .set D_AdvanceDemo.num_vgpr, 0
178+
; CHECK: .set D_AdvanceDemo.num_agpr, 0
179+
; CHECK: .set D_AdvanceDemo.numbered_sgpr, 32
180+
; CHECK: .set D_AdvanceDemo.private_seg_size, 0
181+
; CHECK: .set D_AdvanceDemo.uses_vcc, 0
182+
; CHECK: .set D_AdvanceDemo.uses_flat_scratch, 0
183+
; CHECK: .set D_AdvanceDemo.has_dyn_sized_stack, 0
184+
; CHECK: .set D_AdvanceDemo.has_recursion, 0
185+
; CHECK: .set D_AdvanceDemo.has_indirect_call, 0
78186
define void @D_AdvanceDemo() {
79187
ret void
80188
}
81189

82190
; CHECK-LABEL: F_StartFinale:
191+
; CHECK: .set F_StartFinale.num_vgpr, 0
192+
; CHECK: .set F_StartFinale.num_agpr, 0
193+
; CHECK: .set F_StartFinale.numbered_sgpr, 32
194+
; CHECK: .set F_StartFinale.private_seg_size, 0
195+
; CHECK: .set F_StartFinale.uses_vcc, 0
196+
; CHECK: .set F_StartFinale.uses_flat_scratch, 0
197+
; CHECK: .set F_StartFinale.has_dyn_sized_stack, 0
198+
; CHECK: .set F_StartFinale.has_recursion, 0
199+
; CHECK: .set F_StartFinale.has_indirect_call, 0
83200
define void @F_StartFinale() {
84201
ret void
85202
}
86203

87204
; CHECK-LABEL: F_Ticker:
205+
; CHECK: .set F_Ticker.num_vgpr, 0
206+
; CHECK: .set F_Ticker.num_agpr, 0
207+
; CHECK: .set F_Ticker.numbered_sgpr, 32
208+
; CHECK: .set F_Ticker.private_seg_size, 0
209+
; CHECK: .set F_Ticker.uses_vcc, 0
210+
; CHECK: .set F_Ticker.uses_flat_scratch, 0
211+
; CHECK: .set F_Ticker.has_dyn_sized_stack, 0
212+
; CHECK: .set F_Ticker.has_recursion, 0
213+
; CHECK: .set F_Ticker.has_indirect_call, 0
88214
define void @F_Ticker() {
89215
ret void
90216
}
91217

92218
; CHECK-LABEL: G_CheckDemoStatus:
219+
; CHECK: .set G_CheckDemoStatus.num_vgpr, max(43, I_Quit.num_vgpr, D_AdvanceDemo.num_vgpr, I_Error.num_vgpr)
220+
; CHECK: .set G_CheckDemoStatus.num_agpr, max(0, I_Quit.num_agpr, D_AdvanceDemo.num_agpr, I_Error.num_agpr)
221+
; CHECK: .set G_CheckDemoStatus.numbered_sgpr, max(60, I_Quit.numbered_sgpr, D_AdvanceDemo.numbered_sgpr, I_Error.numbered_sgpr)
222+
; CHECK: .set G_CheckDemoStatus.private_seg_size, 32+(max(I_Quit.private_seg_size, D_AdvanceDemo.private_seg_size, I_Error.private_seg_size))
223+
; CHECK: .set G_CheckDemoStatus.uses_vcc, or(1, I_Quit.uses_vcc, D_AdvanceDemo.uses_vcc, I_Error.uses_vcc)
224+
; CHECK: .set G_CheckDemoStatus.uses_flat_scratch, or(0, I_Quit.uses_flat_scratch, D_AdvanceDemo.uses_flat_scratch, I_Error.uses_flat_scratch)
225+
; CHECK: .set G_CheckDemoStatus.has_dyn_sized_stack, or(0, I_Quit.has_dyn_sized_stack, D_AdvanceDemo.has_dyn_sized_stack, I_Error.has_dyn_sized_stack)
226+
; CHECK: .set G_CheckDemoStatus.has_recursion, or(1, I_Quit.has_recursion, D_AdvanceDemo.has_recursion, I_Error.has_recursion)
227+
; CHECK: .set G_CheckDemoStatus.has_indirect_call, or(0, I_Quit.has_indirect_call, D_AdvanceDemo.has_indirect_call, I_Error.has_indirect_call)
93228
define i32 @G_CheckDemoStatus() {
94229
tail call void @I_Quit()
95230
tail call void @D_AdvanceDemo()
@@ -99,28 +234,73 @@ define i32 @G_CheckDemoStatus() {
99234

100235

101236
; CHECK-LABEL: P_TempSaveGameFile:
237+
; CHECK: .set P_TempSaveGameFile.num_vgpr, 2
238+
; CHECK: .set P_TempSaveGameFile.num_agpr, 0
239+
; CHECK: .set P_TempSaveGameFile.numbered_sgpr, 32
240+
; CHECK: .set P_TempSaveGameFile.private_seg_size, 0
241+
; CHECK: .set P_TempSaveGameFile.uses_vcc, 0
242+
; CHECK: .set P_TempSaveGameFile.uses_flat_scratch, 0
243+
; CHECK: .set P_TempSaveGameFile.has_dyn_sized_stack, 0
244+
; CHECK: .set P_TempSaveGameFile.has_recursion, 0
245+
; CHECK: .set P_TempSaveGameFile.has_indirect_call, 0
102246
define ptr @P_TempSaveGameFile() {
103247
ret ptr null
104248
}
105249

106250
; CHECK-LABEL: P_SaveGameFile:
251+
; CHECK: .set P_SaveGameFile.num_vgpr, 2
252+
; CHECK: .set P_SaveGameFile.num_agpr, 0
253+
; CHECK: .set P_SaveGameFile.numbered_sgpr, 32
254+
; CHECK: .set P_SaveGameFile.private_seg_size, 0
255+
; CHECK: .set P_SaveGameFile.uses_vcc, 0
256+
; CHECK: .set P_SaveGameFile.uses_flat_scratch, 0
257+
; CHECK: .set P_SaveGameFile.has_dyn_sized_stack, 0
258+
; CHECK: .set P_SaveGameFile.has_recursion, 0
259+
; CHECK: .set P_SaveGameFile.has_indirect_call, 0
107260
define ptr @P_SaveGameFile() {
108261
ret ptr null
109262
}
110263

111264
; CHECK-LABEL: R_FlatNumForName:
265+
; CHECK: .set R_FlatNumForName.num_vgpr, max(42, I_Error.num_vgpr)
266+
; CHECK: .set R_FlatNumForName.num_agpr, max(0, I_Error.num_agpr)
267+
; CHECK: .set R_FlatNumForName.numbered_sgpr, max(48, I_Error.numbered_sgpr)
268+
; CHECK: .set R_FlatNumForName.private_seg_size, 16+(max(I_Error.private_seg_size))
269+
; CHECK: .set R_FlatNumForName.uses_vcc, or(1, I_Error.uses_vcc)
270+
; CHECK: .set R_FlatNumForName.uses_flat_scratch, or(0, I_Error.uses_flat_scratch)
271+
; CHECK: .set R_FlatNumForName.has_dyn_sized_stack, or(0, I_Error.has_dyn_sized_stack)
272+
; CHECK: .set R_FlatNumForName.has_recursion, or(1, I_Error.has_recursion)
273+
; CHECK: .set R_FlatNumForName.has_indirect_call, or(0, I_Error.has_indirect_call)
112274
define i32 @R_FlatNumForName() {
113275
call void (...) @I_Error()
114276
unreachable
115277
}
116278

117279
; CHECK-LABEL: R_TextureNumForName:
280+
; CHECK: .set R_TextureNumForName.num_vgpr, max(42, R_FlatNumForName.num_vgpr)
281+
; CHECK: .set R_TextureNumForName.num_agpr, max(0, R_FlatNumForName.num_agpr)
282+
; CHECK: .set R_TextureNumForName.numbered_sgpr, max(48, R_FlatNumForName.numbered_sgpr)
283+
; CHECK: .set R_TextureNumForName.private_seg_size, 16+(max(R_FlatNumForName.private_seg_size))
284+
; CHECK: .set R_TextureNumForName.uses_vcc, or(1, R_FlatNumForName.uses_vcc)
285+
; CHECK: .set R_TextureNumForName.uses_flat_scratch, or(0, R_FlatNumForName.uses_flat_scratch)
286+
; CHECK: .set R_TextureNumForName.has_dyn_sized_stack, or(0, R_FlatNumForName.has_dyn_sized_stack)
287+
; CHECK: .set R_TextureNumForName.has_recursion, or(1, R_FlatNumForName.has_recursion)
288+
; CHECK: .set R_TextureNumForName.has_indirect_call, or(0, R_FlatNumForName.has_indirect_call)
118289
define i32 @R_TextureNumForName() {
119290
%ret = call i32 @R_FlatNumForName()
120291
ret i32 0
121292
}
122293

123294
; CHECK-LABEL: G_Ticker:
295+
; CHECK: .set G_Ticker.num_vgpr, max(46, G_DoReborn.num_vgpr, F_Ticker.num_vgpr, AM_Stop.num_vgpr, F_StartFinale.num_vgpr, D_AdvanceDemo.num_vgpr, R_FlatNumForName.num_vgpr, R_TextureNumForName.num_vgpr, P_TempSaveGameFile.num_vgpr, P_SaveGameFile.num_vgpr, I_Error.num_vgpr)
296+
; CHECK: .set G_Ticker.num_agpr, max(0, G_DoReborn.num_agpr, F_Ticker.num_agpr, AM_Stop.num_agpr, F_StartFinale.num_agpr, D_AdvanceDemo.num_agpr, R_FlatNumForName.num_agpr, R_TextureNumForName.num_agpr, P_TempSaveGameFile.num_agpr, P_SaveGameFile.num_agpr, I_Error.num_agpr)
297+
; CHECK: .set G_Ticker.numbered_sgpr, max(84, G_DoReborn.numbered_sgpr, F_Ticker.numbered_sgpr, AM_Stop.numbered_sgpr, F_StartFinale.numbered_sgpr, D_AdvanceDemo.numbered_sgpr, R_FlatNumForName.numbered_sgpr, R_TextureNumForName.numbered_sgpr, P_TempSaveGameFile.numbered_sgpr, P_SaveGameFile.numbered_sgpr, I_Error.numbered_sgpr)
298+
; CHECK: .set G_Ticker.private_seg_size, 32+(max(G_DoReborn.private_seg_size, F_Ticker.private_seg_size, AM_Stop.private_seg_size, F_StartFinale.private_seg_size, D_AdvanceDemo.private_seg_size, R_FlatNumForName.private_seg_size, R_TextureNumForName.private_seg_size, P_TempSaveGameFile.private_seg_size, P_SaveGameFile.private_seg_size, I_Error.private_seg_size))
299+
; CHECK: .set G_Ticker.uses_vcc, or(1, G_DoReborn.uses_vcc, F_Ticker.uses_vcc, AM_Stop.uses_vcc, F_StartFinale.uses_vcc, D_AdvanceDemo.uses_vcc, R_FlatNumForName.uses_vcc, R_TextureNumForName.uses_vcc, P_TempSaveGameFile.uses_vcc, P_SaveGameFile.uses_vcc, I_Error.uses_vcc)
300+
; CHECK: .set G_Ticker.uses_flat_scratch, or(0, G_DoReborn.uses_flat_scratch, F_Ticker.uses_flat_scratch, AM_Stop.uses_flat_scratch, F_StartFinale.uses_flat_scratch, D_AdvanceDemo.uses_flat_scratch, R_FlatNumForName.uses_flat_scratch, R_TextureNumForName.uses_flat_scratch, P_TempSaveGameFile.uses_flat_scratch, P_SaveGameFile.uses_flat_scratch, I_Error.uses_flat_scratch)
301+
; CHECK: .set G_Ticker.has_dyn_sized_stack, or(0, G_DoReborn.has_dyn_sized_stack, F_Ticker.has_dyn_sized_stack, AM_Stop.has_dyn_sized_stack, F_StartFinale.has_dyn_sized_stack, D_AdvanceDemo.has_dyn_sized_stack, R_FlatNumForName.has_dyn_sized_stack, R_TextureNumForName.has_dyn_sized_stack, P_TempSaveGameFile.has_dyn_sized_stack, P_SaveGameFile.has_dyn_sized_stack, I_Error.has_dyn_sized_stack)
302+
; CHECK: .set G_Ticker.has_recursion, or(1, G_DoReborn.has_recursion, F_Ticker.has_recursion, AM_Stop.has_recursion, F_StartFinale.has_recursion, D_AdvanceDemo.has_recursion, R_FlatNumForName.has_recursion, R_TextureNumForName.has_recursion, P_TempSaveGameFile.has_recursion, P_SaveGameFile.has_recursion, I_Error.has_recursion)
303+
; CHECK: .set G_Ticker.has_indirect_call, or(0, G_DoReborn.has_indirect_call, F_Ticker.has_indirect_call, AM_Stop.has_indirect_call, F_StartFinale.has_indirect_call, D_AdvanceDemo.has_indirect_call, R_FlatNumForName.has_indirect_call, R_TextureNumForName.has_indirect_call, P_TempSaveGameFile.has_indirect_call, P_SaveGameFile.has_indirect_call, I_Error.has_indirect_call)
124304
define void @G_Ticker() {
125305
call void @G_DoReborn()
126306
tail call void @F_Ticker()
@@ -136,6 +316,15 @@ define void @G_Ticker() {
136316
}
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138318
; CHECK-LABEL: RunTic:
319+
; CHECK: .set RunTic.num_vgpr, max(46, G_CheckDemoStatus.num_vgpr, D_AdvanceDemo.num_vgpr, G_Ticker.num_vgpr)
320+
; CHECK: .set RunTic.num_agpr, max(0, G_CheckDemoStatus.num_agpr, D_AdvanceDemo.num_agpr, G_Ticker.num_agpr)
321+
; CHECK: .set RunTic.numbered_sgpr, max(84, G_CheckDemoStatus.numbered_sgpr, D_AdvanceDemo.numbered_sgpr, G_Ticker.numbered_sgpr)
322+
; CHECK: .set RunTic.private_seg_size, 32+(max(G_CheckDemoStatus.private_seg_size, D_AdvanceDemo.private_seg_size, G_Ticker.private_seg_size))
323+
; CHECK: .set RunTic.uses_vcc, or(1, G_CheckDemoStatus.uses_vcc, D_AdvanceDemo.uses_vcc, G_Ticker.uses_vcc)
324+
; CHECK: .set RunTic.uses_flat_scratch, or(0, G_CheckDemoStatus.uses_flat_scratch, D_AdvanceDemo.uses_flat_scratch, G_Ticker.uses_flat_scratch)
325+
; CHECK: .set RunTic.has_dyn_sized_stack, or(0, G_CheckDemoStatus.has_dyn_sized_stack, D_AdvanceDemo.has_dyn_sized_stack, G_Ticker.has_dyn_sized_stack)
326+
; CHECK: .set RunTic.has_recursion, or(1, G_CheckDemoStatus.has_recursion, D_AdvanceDemo.has_recursion, G_Ticker.has_recursion)
327+
; CHECK: .set RunTic.has_indirect_call, or(0, G_CheckDemoStatus.has_indirect_call, D_AdvanceDemo.has_indirect_call, G_Ticker.has_indirect_call)
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define void @RunTic() {
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%call5.i1 = call i32 @G_CheckDemoStatus()
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tail call void @D_AdvanceDemo()

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