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[SanbdoxVec][BottomUpVec] Fix diamond shuffle with multiple vector inputs
When the operand comes from multiple inputs then we need additional packing
code. When the operands are scalar then we can use a single InsertElementInst.
But when the operands are vectors then we need a chain of ExtractElementInst
and InsertElementInst instructions to insert the vector value into the
destination vector. This is what this patch implements.
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