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; IF-EVL-NEXT: [[VP_OP_LOAD:%.*]] = call <vscale x 4 x i32> @llvm.vp.load.nxv4i32.p0(ptr align 4 [[TMP12]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
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; IF-EVL-NEXT: [[VP_REVERSE:%.*]] = call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> [[VP_OP_LOAD]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
; IF-EVL-NEXT: [[VP_REVERSE3:%.*]] = call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> [[VP_REVERSE]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
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; IF-EVL-NEXT: call void @llvm.vp.store.nxv4i32.p0(<vscale x 4 x i32> [[VP_REVERSE3]], ptr align 4 [[TMP17]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
; IF-EVL-NEXT: [[VP_REVERSE_MASK:%.*]] = call <vscale x 4 x i1> @llvm.experimental.vp.reverse.nxv4i1(<vscale x 4 x i1> [[TMP14]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
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; IF-EVL-NEXT: [[VP_OP_LOAD4:%.*]] = call <vscale x 4 x i32> @llvm.vp.load.nxv4i32.p0(ptr align 4 [[TMP20]], <vscale x 4 x i1> [[VP_REVERSE_MASK]], i32 [[TMP5]])
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; IF-EVL-NEXT: [[VP_REVERSE:%.*]] = call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> [[VP_OP_LOAD4]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
; IF-EVL-NEXT: [[VP_REVERSE5:%.*]] = call <vscale x 4 x i32> @llvm.experimental.vp.reverse.nxv4i32(<vscale x 4 x i32> [[VP_REVERSE]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
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; IF-EVL-NEXT: [[VP_REVERSE_MASK6:%.*]] = call <vscale x 4 x i1> @llvm.experimental.vp.reverse.nxv4i1(<vscale x 4 x i1> [[TMP14]], <vscale x 4 x i1> splat (i1 true), i32 [[TMP5]])
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; IF-EVL-NEXT: call void @llvm.vp.store.nxv4i32.p0(<vscale x 4 x i32> [[VP_REVERSE5]], ptr align 4 [[TMP25]], <vscale x 4 x i1> [[VP_REVERSE_MASK6]], i32 [[TMP5]])
; IF-EVL-NEXT: [[VP_OP_LOAD:%.*]] = call <vscale x 16 x i8> @llvm.vp.load.nxv16i8.p0(ptr align 1 [[TMP13]], <vscale x 16 x i1> splat (i1 true), i32 [[TMP6]])
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; IF-EVL-NEXT: [[VP_REVERSE:%.*]] = call <vscale x 16 x i8> @llvm.experimental.vp.reverse.nxv16i8(<vscale x 16 x i8> [[VP_OP_LOAD]], <vscale x 16 x i1> splat (i1 true), i32 [[TMP6]])
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; IF-EVL-NEXT: [[TMP14:%.*]] = getelementptr i8, ptr [[B:%.*]], <vscale x 16 x i8> [[VP_REVERSE]]
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; IF-EVL-NEXT: [[TMP14:%.*]] = getelementptr i8, ptr [[B:%.*]], <vscale x 16 x i8> [[VP_OP_LOAD]]
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; IF-EVL-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 16 x i8> @llvm.vp.gather.nxv16i8.nxv16p0(<vscale x 16 x ptr> align 1 [[TMP14]], <vscale x 16 x i1> splat (i1 true), i32 [[TMP6]])
; IF-EVL-NEXT: [[VP_REVERSE1:%.*]] = call <vscale x 16 x i8> @llvm.experimental.vp.reverse.nxv16i8(<vscale x 16 x i8> [[WIDE_MASKED_GATHER]], <vscale x 16 x i1> splat (i1 true), i32 [[TMP6]])
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; IF-EVL-NEXT: call void @llvm.vp.store.nxv16i8.p0(<vscale x 16 x i8> [[VP_REVERSE1]], ptr align 1 [[TMP20]], <vscale x 16 x i1> splat (i1 true), i32 [[TMP6]])
; IF-EVL-NEXT: [[VP_REVERSE2:%.*]] = call <vscale x 16 x i8> @llvm.experimental.vp.reverse.nxv16i8(<vscale x 16 x i8> [[WIDE_MASKED_GATHER]], <vscale x 16 x i1> splat (i1 true), i32 [[TMP6]])
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; IF-EVL-NEXT: call void @llvm.vp.store.nxv16i8.p0(<vscale x 16 x i8> [[VP_REVERSE2]], ptr align 1 [[TMP26]], <vscale x 16 x i1> splat (i1 true), i32 [[TMP6]])
; CHECK-NEXT: [[VP_REVERSE:%.*]] = call <vscale x 2 x i64> @llvm.experimental.vp.reverse.nxv2i64(<vscale x 2 x i64> zeroinitializer, <vscale x 2 x i1> splat (i1 true), i32 [[TMP11]])
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; CHECK-NEXT: call void @llvm.vp.store.nxv2i64.p0(<vscale x 2 x i64> [[VP_REVERSE]], ptr align 8 [[TMP19]], <vscale x 2 x i1> splat (i1 true), i32 [[TMP11]])
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