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Expect test failures on PS4/PS5 as well because they also use import/export semantics
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clang/test/SemaCXX/unique_object_duplication.cpp

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// RUN: %clang_cc1 -fsyntax-only -verify=hidden -Wunique-object-duplication -fvisibility=hidden -Wno-unused-value %s
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// RUN: %clang_cc1 -fsyntax-only -verify -Wunique-object-duplication -Wno-unused-value %s
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// The check is currently disabled on windows. The test should fail because we're not getting the expected warnings.
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// XFAIL: target={{.*}}-windows{{.*}}
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// XFAIL: target={{.*}}-windows{{.*}}, {{.*}}-ps{{(4|5)(-.+)?}}
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#include "unique_object_duplication.h"
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