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[VPlan] Use pointer to member 0 as VPInterleaveRecipe's pointer arg. (#106431)
Update VPInterleaveRecipe to always use the pointer to member 0 as
pointer argument. This in many cases helps to remove unneeded index
adjustments and simplifies VPInterleaveRecipe::execute.
In some rare cases, the address of member 0 does not dominate the insert
position of the interleave group. In those cases a PtrAdd VPInstruction
is emitted to compute the address of member 0 based on the address of
the insert position. Alternatively we could hoist the recipe computing
the address of member 0.
; CHECK-NEXT: [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
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; CHECK-NEXT: [[TMP3:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
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; CHECK-NEXT: [[TMP4:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 1
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; CHECK-NEXT: [[TMP5:%.*]] = or disjoint i64 [[OFFSET_IDX]], 1
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; CHECK-NEXT: [[TMP6:%.*]] = add nsw <vscale x 4 x i32> [[TMP3]], [[BROADCAST_SPLAT]]
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; CHECK-NEXT: [[TMP7:%.*]] = mul nsw <vscale x 4 x i32> [[TMP4]], [[BROADCAST_SPLAT2]]
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = call <vscale x 8 x i32> @llvm.vector.interleave2.nxv8i32(<vscale x 4 x i32> [[TMP6]], <vscale x 4 x i32> [[TMP7]])
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; CHECK-NEXT: store <vscale x 8 x i32> [[INTERLEAVED_VEC]], ptr [[TMP9]], align 4
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; CHECK-NEXT: store <vscale x 8 x i32> [[INTERLEAVED_VEC]], ptr [[TMP8]], align 4
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds [1024 x i16], ptr @AB_i16, i64 0, <vscale x 4 x i64> [[VEC_IND]]
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; CHECK-NEXT: [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i16> @llvm.masked.gather.nxv4i16.nxv4p0(<vscale x 4 x ptr> [[TMP6]], i32 2, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i16> poison)
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; CHECK-NEXT: [[TMP7:%.*]] = or disjoint <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
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; CHECK-NEXT: [[TMP8:%.*]] = getelementptr inbounds [1024 x i16], ptr @AB_i16, i64 0, <vscale x 4 x i64> [[TMP7]]
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; CHECK-NEXT: [[WIDE_MASKED_GATHER1:%.*]] = call <vscale x 4 x i16> @llvm.masked.gather.nxv4i16.nxv4p0(<vscale x 4 x ptr> [[TMP8]], i32 2, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i16> poison)
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; CHECK-NEXT: [[TMP9:%.*]] = sext <vscale x 4 x i16> [[WIDE_MASKED_GATHER]] to <vscale x 4 x i32>
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; CHECK-NEXT: [[TMP10:%.*]] = add nsw <vscale x 4 x i32> [[BROADCAST_SPLAT]], [[TMP9]]
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = call <vscale x 8 x i32> @llvm.vector.interleave2.nxv8i32(<vscale x 4 x i32> [[TMP10]], <vscale x 4 x i32> [[TMP12]])
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; CHECK-NEXT: store <vscale x 8 x i32> [[INTERLEAVED_VEC]], ptr [[TMP15]], align 4
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; CHECK-NEXT: store <vscale x 8 x i32> [[INTERLEAVED_VEC]], ptr [[TMP14]], align 4
; CHECK-NEXT: [[STRIDED_VEC:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
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; CHECK-NEXT: [[TMP3:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 0
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; CHECK-NEXT: [[TMP4:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC]], 1
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; CHECK-NEXT: [[TMP5:%.*]] = or disjoint i64 [[OFFSET_IDX]], 1
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; CHECK-NEXT: [[TMP6:%.*]] = mul nsw <vscale x 4 x i32> [[TMP4]], [[TMP3]]
; CHECK-NEXT: [[STRIDED_VEC2:%.*]] = call { <vscale x 4 x i32>, <vscale x 4 x i32> } @llvm.vector.deinterleave2.nxv8i32(<vscale x 8 x i32> [[WIDE_VEC]])
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; CHECK-NEXT: [[TMP7:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC2]], 0
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; CHECK-NEXT: [[TMP8:%.*]] = extractvalue { <vscale x 4 x i32>, <vscale x 4 x i32> } [[STRIDED_VEC2]], 1
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; CHECK-NEXT: [[TMP9:%.*]] = add nsw <vscale x 4 x i32> [[TMP8]], [[TMP7]]
; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = call <vscale x 8 x i32> @llvm.vector.interleave2.nxv8i32(<vscale x 4 x i32> [[TMP6]], <vscale x 4 x i32> [[TMP9]])
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; CHECK-NEXT: store <vscale x 8 x i32> [[INTERLEAVED_VEC]], ptr [[TMP11]], align 4
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; CHECK-NEXT: store <vscale x 8 x i32> [[INTERLEAVED_VEC]], ptr [[TMP10]], align 4
; CHECK-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT]], <vscale x 4 x ptr> [[TMP13]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
; CHECK-NEXT: [[P:%.+]] = extractelement <vscale x 4 x ptr> [[TMP13]], i64 0
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; CHECK-NEXT: [[INTERLEAVED_VEC:%.*]] = call <vscale x 8 x i32> @llvm.vector.interleave2.nxv8i32(<vscale x 4 x i32> [[BROADCAST_SPLAT2]], <vscale x 4 x i32> [[BROADCAST_SPLAT4]])
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; CHECK-NEXT: store <vscale x 8 x i32> [[INTERLEAVED_VEC]], ptr [[TMP15]], align 4
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; CHECK-NEXT: store <vscale x 8 x i32> [[INTERLEAVED_VEC]], ptr [[P]], align 4
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