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[bazel] Add VectorToXeGPU deps (#109348)
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utils/bazel/llvm-project-overlay/mlir/BUILD.bazel

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@@ -4231,6 +4231,7 @@ cc_library(
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":VectorToLLVM",
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":VectorToSCF",
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":VectorToSPIRV",
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":VectorToXeGPU",
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],
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)
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@@ -8438,6 +8439,25 @@ cc_library(
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],
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)
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cc_library(
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name = "VectorToXeGPU",
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srcs = ["lib/Conversion/VectorToXeGPU/VectorToXeGPU.cpp"],
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hdrs = ["include/mlir/Conversion/VectorToXeGPU/VectorToXeGPU.h"],
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includes = ["include"],
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deps = [
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":ArithDialect",
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":ConversionPassIncGen",
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":IR",
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":MemRefDialect",
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":Pass",
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":TransformUtils",
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":Transforms",
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":VectorDialect",
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":XeGPUDialect",
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"//llvm:Support",
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],
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)
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cc_library(
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name = "ControlFlowToSCF",
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srcs = [

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