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[clang] Optimize castToDeclContext for 2% improvement in build times (#76825)
Optimize castToDeclContext for 2% improvement in build times
castToDeclContext is a heavily used function, and as such, it needs to
be kept as slim as feasible to preserve as much performance as possible.
To this end, it was observed that the function was generating suboptimal
assembly code, and putting the most common execution path in the longest
sequence of instructions. This patch addresses this by guiding the
compiler towards generating a lookup table of offsets, which can be used
to perform an addition on the pointer. This results in a 1-2%
improvement on debug builds (and a negligible improvement on release).
To achieve this, the switch was simplified to flatten the if statements
in the default branch. In order to make the values of the switch more
compact, encouraging LLVM to generate a look-up table instead of a jump
table, the AST TableGen generator was modified so it can take order
priority based on class inheritance. This combination allowed for a more
optimal generation of the function. Of note, 2 other functions with an
equivalent structure also needed to be modified.
Fixes#76824
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