Skip to content

Commit a26e9d9

Browse files
committed
editorial fixes
1 parent 97146d7 commit a26e9d9

File tree

1 file changed

+2
-7
lines changed

1 file changed

+2
-7
lines changed

llvm/docs/DirectX/DXILResources.rst

Lines changed: 2 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -111,7 +111,7 @@ Constant Buffers
111111
112112
The "dx.CBuffer" type is a constant buffer of the given size. Note that despite
113113
the name this is distinct from the buffer types, and can only be read using the
114-
"dx.CBufferLoad" and "dx.CBufferLoadLegacy" operations.
114+
``llvm.dx.cbufferLoad`` operation.
115115

116116
Buffers
117117
-------
@@ -151,7 +151,6 @@ Textures
151151
.. code-block:: llvm
152152
153153
target("dx.Texture1D", ElementType, IsWriteable, IsROV)
154-
target("dx.Texture1D", ...)
155154
target("dx.Texture1DArray", ...)
156155
target("dx.Texture2D", ...)
157156
target("dx.Texture2DArray", ...)
@@ -170,7 +169,7 @@ different in their dimensions. These are distinct so that we can overload the
170169
various sample and texture load/store operations such that their parameters are
171170
appropriate to the type.
172171

173-
.. list-table:: Buffer Fields
172+
.. list-table:: Texture Fields
174173
:header-rows: 1
175174

176175
* - Field
@@ -186,10 +185,6 @@ appropriate to the type.
186185
* - FeedbackType
187186
- Feedback type for a feedback texture.
188187

189-
.. note:: TODO: Should dimensions be specified as a type?
190-
191-
We could probably get rid of the 1D/2D/etc distinctions...
192-
193188
Raytracing Resources
194189
--------------------
195190

0 commit comments

Comments
 (0)