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[AArch64][Clang] Refactor code to emit SVE & SME builtins (#70662)
This patch removes duplicated code in EmitAArch64SVEBuiltinExpr and
EmitAArch64SMEBuiltinExpr by creating a new function called
GetAArch64SVEProcessedOperands which handles splitting up multi-vector
arguments using vector extracts.
These changes are non-functional.
Copy file name to clipboardExpand all lines: clang/test/CodeGen/aarch64-sve-intrinsics/acle_sve_st2-bfloat.c
+18-18Lines changed: 18 additions & 18 deletions
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@@ -16,18 +16,18 @@
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#endif
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// CHECK-LABEL: @test_svst2_bf16(
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// CHECK-NEXT: entry:
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA:%.*]], i64 0)
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// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA]], i64 8)
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// CHECK-NEXT: tail call void @llvm.aarch64.sve.st2.nxv8bf16(<vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x bfloat> [[TMP2]], <vscale x 8 x i1> [[TMP0]], ptr [[BASE:%.*]])
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA:%.*]], i64 0)
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA]], i64 8)
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// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: tail call void @llvm.aarch64.sve.st2.nxv8bf16(<vscale x 8 x bfloat> [[TMP0]], <vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x i1> [[TMP2]], ptr [[BASE:%.*]])
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA:%.*]], i64 0)
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// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA]], i64 8)
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// CPP-CHECK-NEXT: tail call void @llvm.aarch64.sve.st2.nxv8bf16(<vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x bfloat> [[TMP2]], <vscale x 8 x i1> [[TMP0]], ptr [[BASE:%.*]])
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// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA:%.*]], i64 0)
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA]], i64 8)
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// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: tail call void @llvm.aarch64.sve.st2.nxv8bf16(<vscale x 8 x bfloat> [[TMP0]], <vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x i1> [[TMP2]], ptr [[BASE:%.*]])
// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP1:%.*]] = getelementptr <vscale x 8 x bfloat>, ptr [[BASE:%.*]], i64 [[VNUM:%.*]]
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// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA:%.*]], i64 0)
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// CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA]], i64 8)
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// CHECK-NEXT: tail call void @llvm.aarch64.sve.st2.nxv8bf16(<vscale x 8 x bfloat> [[TMP2]], <vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x i1> [[TMP0]], ptr [[TMP1]])
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// CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA:%.*]], i64 0)
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// CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA]], i64 8)
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// CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CHECK-NEXT: [[TMP3:%.*]] = getelementptr <vscale x 8 x bfloat>, ptr [[BASE:%.*]], i64 [[VNUM:%.*]]
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// CHECK-NEXT: tail call void @llvm.aarch64.sve.st2.nxv8bf16(<vscale x 8 x bfloat> [[TMP0]], <vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x i1> [[TMP2]], ptr [[TMP3]])
// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = getelementptr <vscale x 8 x bfloat>, ptr [[BASE:%.*]], i64 [[VNUM:%.*]]
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// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA:%.*]], i64 0)
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// CPP-CHECK-NEXT: [[TMP3:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA]], i64 8)
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// CPP-CHECK-NEXT: tail call void @llvm.aarch64.sve.st2.nxv8bf16(<vscale x 8 x bfloat> [[TMP2]], <vscale x 8 x bfloat> [[TMP3]], <vscale x 8 x i1> [[TMP0]], ptr [[TMP1]])
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// CPP-CHECK-NEXT: [[TMP0:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA:%.*]], i64 0)
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// CPP-CHECK-NEXT: [[TMP1:%.*]] = tail call <vscale x 8 x bfloat> @llvm.vector.extract.nxv8bf16.nxv16bf16(<vscale x 16 x bfloat> [[DATA]], i64 8)
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// CPP-CHECK-NEXT: [[TMP2:%.*]] = tail call <vscale x 8 x i1> @llvm.aarch64.sve.convert.from.svbool.nxv8i1(<vscale x 16 x i1> [[PG:%.*]])
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// CPP-CHECK-NEXT: [[TMP3:%.*]] = getelementptr <vscale x 8 x bfloat>, ptr [[BASE:%.*]], i64 [[VNUM:%.*]]
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// CPP-CHECK-NEXT: tail call void @llvm.aarch64.sve.st2.nxv8bf16(<vscale x 8 x bfloat> [[TMP0]], <vscale x 8 x bfloat> [[TMP1]], <vscale x 8 x i1> [[TMP2]], ptr [[TMP3]])
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