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typo fix
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clang/include/clang/Basic/AttrDocs.td

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@@ -8535,9 +8535,9 @@ def HLSLSV_PositionDocs : Documentation {
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The ``SV_Position`` semantic, when applied to an input parameter in a pixel
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shader, contains the location of the pixel center (x, y) in screen space.
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This semantic can be applied to the parameter, or a field in a struct used
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as input parameter.
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This attribute is supported as input in pixel, hull, domain and mesh shaders.
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This attribute is supported as output in vertex, geometry and domain shaders.
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as an input parameter.
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This attribute is supported as an input in pixel, hull, domain and mesh shaders.
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This attribute is supported as an output in vertex, geometry and domain shaders.
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The full documentation is available here: https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-semantics
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}];

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