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Schedulers
Alex "mcmonkey" Goodwin edited this page Feb 11, 2023
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- A scheduler changes your CFG Scale (or mimic scale) over time per step.
- For example, with
Linear Up
, if you haveCFG Scale: 20
andCFG Scale Minimum: 5
for 20 steps, step 1 will be ran withCFG Scale: 5
, step 10 withCFG Scale: 12.5
and Step 20 will be ran withCFG Scale: 20
.
-
Constant
is effectively just disabled scheduling. Whatever your CFG Scale is, will be used throughout the render. This is how default SD runs normally. -
Half Cosine up
is a pretty nice curve,Cosine Up
andLinear Up
work well too, a bit more situationally.- Note that
Half
as the name implies only maxes out at half the specified scale value (so set your CFG scale extra high for this scheduler). All others go the exact scale value for the final step.
- Note that
- The
Down
schedulers are unlikely to be particularly useful in most cases. -
Power Up
scheduler is very useful for refining small details, in combination with a very high CFG scale and a reasonable CFG minimum (it essentially runs at the minimum for most steps, then ramps up fast to the max for the last few steps, with thePower Scheduler Value
controlling how fast it ramps up and for how many steps).
- The
minimum
values apply for all schedulers other thanConstant
-
Power Scheduler Value
is exclusive toPower Up