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More Sounds
noooway edited this page Mar 13, 2017
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23 revisions
- More sounds
local simple_break_sound = {
love.audio.newSource(
"sounds/simple_break/recordered_glass_norm.ogg",
"static"),
love.audio.newSource(
"sounds/simple_break/edgardedition_glass_hit_norm.ogg",
"static") }
local armored_hit_sound = {
love.audio.newSource(
"sounds/armored_hit/qubodupImpactMetal_short_norm.ogg",
"static"),
love.audio.newSource(
"sounds/armored_hit/cast_iron_clangs_14_short_norm.ogg",
"static"),
love.audio.newSource(
"sounds/armored_hit/cast_iron_clangs_22_short_norm.ogg",
"static") }
local armored_break_sound = {
love.audio.newSource(
"sounds/armored_break/armored_glass_break_short_norm.ogg",
"static"),
love.audio.newSource(
"sounds/armored_break/ngruber__breaking-glass_6_short_norm.ogg",
"static") }
local ball_heavyarmored_sound = {
love.audio.newSource(
"sounds/heavyarmored_hit/cast_iron_clangs_11_short_norm.ogg",
"static"),
love.audio.newSource(
"sounds/heavyarmored_hit/cast_iron_clangs_18_short_norm.ogg",
"static") }
Feedback is crucial to improve the tutorial!
Let me know if you have any questions, critique, suggestions or just any other ideas.
Chapter 1: Prototype
- The Ball, The Brick, The Platform
- Game Objects as Lua Tables
- Bricks and Walls
- Detecting Collisions
- Resolving Collisions
- Levels
Appendix A: Storing Levels as Strings
Appendix B: Optimized Collision Detection (draft)
Chapter 2: General Code Structure
- Splitting Code into Several Files
- Loading Levels from Files
- Straightforward Gamestates
- Advanced Gamestates
- Basic Tiles
- Different Brick Types
- Basic Sound
- Game Over
Appendix C: Stricter Modules (draft)
Appendix D-1: Intro to Classes (draft)
Appendix D-2: Chapter 2 Using Classes.
Chapter 3 (deprecated): Details
- Improved Ball Rebounds
- Ball Launch From Platform (Two Objects Moving Together)
- Mouse Controls
- Spawning Bonuses
- Bonus Effects
- Glue Bonus
- Add New Ball Bonus
- Life and Next Level Bonuses
- Random Bonuses
- Menu Buttons
- Wall Tiles
- Side Panel
- Score
- Fonts
- More Sounds
- Final Screen
- Packaging
Appendix D: GUI Layouts
Appendix E: Love-release and Love.js
Beyond Programming: