Skip to content

Add H264 support to save-to-webm #242

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Merged
merged 1 commit into from
Sep 14, 2024
Merged

Add H264 support to save-to-webm #242

merged 1 commit into from
Sep 14, 2024

Conversation

Sean-Der
Copy link
Member

Supports VP8 still

Copy link

codecov bot commented Sep 14, 2024

Codecov Report

Attention: Patch coverage is 0% with 61 lines in your changes missing coverage. Please review.

Project coverage is 0.00%. Comparing base (668b936) to head (55afe2a).
Report is 1 commits behind head on master.

Files with missing lines Patch % Lines
save-to-webm/main.go 0.00% 57 Missing ⚠️
unreal-pixel-streaming/main.go 0.00% 4 Missing ⚠️
Additional details and impacted files
@@          Coverage Diff           @@
##           master    #242   +/-   ##
======================================
  Coverage    0.00%   0.00%           
======================================
  Files          25      25           
  Lines        2252    2297   +45     
======================================
- Misses       2252    2297   +45     
Flag Coverage Δ
go 0.00% <0.00%> (ø)
wasm 0.00% <ø> (ø)

Flags with carried forward coverage won't be shown. Click here to find out more.

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

@Sean-Der Sean-Der merged commit 47ac50d into master Sep 14, 2024
14 of 15 checks passed
@Sean-Der Sean-Der deleted the save-to-webm-h264 branch September 14, 2024 04:12
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Development

Successfully merging this pull request may close these issues.

1 participant