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Update on "[7/n][ET-VK] Support texture2D in etvk.copy_offset"
To use `copy_offset` with 2D textures in AHB experimentation. Differential Revision: [D63905519](https://our.internmc.facebook.com/intern/diff/D63905519/) [ghstack-poisoned]
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backends/vulkan/runtime/graph/ops/impl/Copy.cpp

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@@ -116,7 +116,6 @@ void add_copy_channel_offset_node(
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std::string kernel_name = "copy_channel_offset";
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kernel_name.reserve(kShaderNameReserve);
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add_dtype_suffix(kernel_name, *t_out);
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add_storage_type_suffix(kernel_name, *t_out);
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int32_t out_channels = dim_at<kChannel4D>(out_sizes);
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