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Update on "[ET-VK] Removed shared memory usage and simplied conv2d dw op shader to improve performance."
This diff removes shared memory usage in `conv2d_dw_output_tile.glsl` shader to improve performance. Makes sum a one dimensional array, and moves bias application before storing texel. Differential Revision: [D75499165](https://our.internmc.facebook.com/intern/diff/D75499165/) [ghstack-poisoned]
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