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Update base for Update on "[ET-VK] Storing positions in uint16 to instead of int in conv2d pw shader."
This diff modifies the `conv2d_pw_s1p0.glsl` shader to store positions in `uint16` instead of `int`. The changes include adding the necessary extension for explicit arithmetic types, updating the type definitions for `TILE_SIZE_X` and `TILE_SIZE_Y`, and changing the type of the `pos` array. Differential Revision: [D75423935](https://our.internmc.facebook.com/intern/diff/D75423935/) [ghstack-poisoned]
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