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Add wg-traits 2020 sprint 1 summary blog post #552
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Thanks for the pull request, and welcome! The Rust team is excited to review your changes, and you should hear from @nikomatsakis (or someone else) soon. If any changes to this PR are deemed necessary, please add them as extra commits. This ensures that the reviewer can see what has changed since they last reviewed the code. Due to the way GitHub handles out-of-date commits, this should also make it reasonably obvious what issues have or haven't been addressed. Large or tricky changes may require several passes of review and changes. Please see the contribution instructions for more information. |
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few minor things if you get a chance..
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As if that weren't enough, we'd like the implementaton to be **reusable**, too -- meaning that it can be used by rustc, yes, but also rust-analyzer and potentially other contexts as well. | ||
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One of the big, longer term goals for the compiler team is **library-ification**. This refers to the idea of breaking apart the compiler into independent libraries that can be learned, tested, and developed independently. These independent libraries will not only make it easier to get involved in compiler development, since one can |
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hmm this paragraph ends mid-sentence -- I think we can just cut it
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### Improving the skill tree | ||
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The skill tree has been a useful tool for helping us organize our work and track our status and overall plan. However, the current output is not exactly self explanatory, nor is it particularly attractive. The ultimate goal is to generate pictures similar to Lin's [hand drawn artwork][wasm]. There are also some missing features. If there is someone out there interested in taking a stab at improving the quality of the output, or adding features, that would be great! skill-tree lives in its own [github repo](https://github.com/nikomatsakis/skill-tree). |
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The skill tree has been a useful tool for helping us organize our work and track our status and overall plan. However, the current output is not exactly self explanatory, nor is it particularly attractive. The ultimate goal is to generate pictures similar to Lin's [hand drawn artwork][wasm]. There are also some missing features. If there is someone out there interested in taking a stab at improving the quality of the output, or adding features, that would be great! skill-tree lives in its own [github repo](https://github.com/nikomatsakis/skill-tree). | |
The skill tree has been a useful tool for helping us organize our work and track our status and overall plan. However, the current output is not exactly self explanatory, nor is it particularly attractive. The ultimate goal is to generate pictures similar to Lin's [hand drawn artwork][wasm]. There are also some missing features. If there is someone out there interested in taking a stab at improving the quality of the output, or adding features, that would be great! skill-tree lives in its own [github repo](https://github.com/nikomatsakis/skill-tree), but just drop by the `#wg-traits` stream on Zulip to chat about it. |
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