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src/doc/trpl/ownership.md
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This guide is one of three presenting Rust’s ownership system. This is one of
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Rust’s most unique and compelling features, with which Rust developers should
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become quite acquainted. Ownership is how Rust achieves its largest goal,
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-memory safety. The there are a few distinct concepts, each with its own
+memory safety. There are a few distinct concepts, each with its own
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chapter:
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* ownership, which you’re reading now.
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[vect]: ../std/vec/struct.Vec.html
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[heap]: the-stack-and-the-heap.html
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+[bindings]: variable-bindings.html
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# Move semantics
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