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[refs]

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refs/tags/release-0.3.1: 495bae036dfe5ec6ceafd3312b4dca48741e845b
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refs/tags/release-0.4: e828ea2080499553b97dfe33b3f4d472b4562ad7
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refs/tags/release-0.5: 7e3bcfbf21278251ee936ad53e92e9b719702d73
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refs/heads/auto: 0834bd1b3db4e9c1477871cc962459b11e298234
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refs/heads/auto: 0249603c2065d046763b19a82dea0c0fb26a4ecd
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refs/heads/servo: af82457af293e2a842ba6b7759b70288da276167
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refs/tags/release-0.6: b4ebcfa1812664df5e142f0134a5faea3918544c
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refs/tags/0.1: b19db808c2793fe2976759b85a355c3ad8c8b336

branches/auto/Makefile.in

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# make check-stage1-rpass TESTNAME=my-shiny-new-test
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#
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# // Having trouble figuring out which test is failing? Turn off parallel tests
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# make check-stage1-std RUST_TEST_THREADS=1
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# make check-stage1-std RUST_TEST_TASKS=1
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#
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# This is hardly all there is to know of The Rust Build System's
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# mysteries. The tale continues on the wiki[1].
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#
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# [1]: https://github.com/rust-lang/rust/wiki/Note-testsuite
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#
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# If you really feel like getting your hands dirty, then:
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#

branches/auto/man/rustc.1

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\fBopt\-level\fR=\fIVAL\fR
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Optimize with possible levels 0\[en]3
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.SH ENVIRONMENT VARIABLES
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Some of these affect the output of the compiler, while others affect programs
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which link to the standard library.
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.TP
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\fBRUST_TEST_THREADS\fR
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The test framework Rust provides executes tests in parallel. This variable sets
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the maximum number of threads used for this purpose.
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.TP
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\fBRUST_TEST_NOCAPTURE\fR
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A synonym for the --nocapture flag.
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.TP
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\fBRUST_MIN_STACK\fR
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Sets the minimum stack size for new threads.
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.TP
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\fBRUST_BACKTRACE\fR
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If set, produces a backtrace in the output of a program which panics.
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.SH "EXAMPLES"
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To build an executable from a source file with a main function:
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$ rustc \-o hello hello.rs

branches/auto/src/compiletest/compiletest.rs

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// android debug-info test uses remote debugger
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// so, we test 1 task at once.
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// also trying to isolate problems with adb_run_wrapper.sh ilooping
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env::set_var("RUST_TEST_THREADS","1");
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env::set_var("RUST_TEST_TASKS","1");
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}
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match config.mode {
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DebugInfoLldb => {
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// Some older versions of LLDB seem to have problems with multiple
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// instances running in parallel, so only run one test task at a
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// time.
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env::set_var("RUST_TEST_THREADS", "1");
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env::set_var("RUST_TEST_TASKS", "1");
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}
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_ => { /* proceed */ }
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}

branches/auto/src/compiletest/header.rs

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true
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});
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for key in vec!["RUST_TEST_NOCAPTURE", "RUST_TEST_THREADS"] {
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for key in vec!["RUST_TEST_NOCAPTURE", "RUST_TEST_TASKS"] {
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match env::var(key) {
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Ok(val) =>
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if exec_env.iter().find(|&&(ref x, _)| *x == key.to_string()).is_none() {

branches/auto/src/doc/trpl/SUMMARY.md

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* [Strings](strings.md)
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* [Arrays, Vectors, and Slices](arrays-vectors-and-slices.md)
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* [Standard Input](standard-input.md)
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* [Guessing Game](guessing-game.md)
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* [II: Intermediate Rust](intermediate.md)
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* [Crates and Modules](crates-and-modules.md)
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* [Testing](testing.md)

branches/auto/src/doc/trpl/ffi.md

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When this occurs, we must use Rust's destructors to provide safety and guarantee
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the release of these resources (especially in the case of panic).
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For more about destructors, see the [Drop trait](../std/ops/trait.Drop.html).
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# Callbacks from C code to Rust functions
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Some external libraries require the usage of callbacks to report back their

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