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refs/heads/master: 09bb07bed9166105ea961a42b5fff7739ae0d2e9
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refs/heads/snap-stage1: e33de59e47c5076a89eadeb38f4934f58a3618a6
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refs/heads/snap-stage3: eb8fd119c65c67f3b1b8268cc7341c22d39b7b61
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- refs/heads/try: 42095221f496a4df47c3aee502a3509d969d268e
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+ refs/heads/try: 08275826ca44e736dab4925ea0450aeb731f1d80
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refs/tags/release-0.1: 1f5c5126e96c79d22cb7862f75304136e204f105
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refs/heads/ndm: f3868061cd7988080c30d6d5bf352a5a5fe2460b
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refs/heads/try2: a810c03263670238bccd64cabb12a23a46e3a278
Original file line number Diff line number Diff line change @@ -562,7 +562,12 @@ Structs are quite similar to C structs and are even laid out the same way in
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memory (so you can read from a Rust struct in C, and vice-versa). Use the dot
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operator to access struct fields, as in ` mypoint.x ` .
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- Fields that you want to mutate must be explicitly marked ` mut ` .
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+ Inherited mutability means that any field of a struct may be mutable, if the
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+ struct is in a mutable slot (or a field of a struct in a mutable slot, and
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+ so forth).
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+
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+ A struct that is not mutable due to inherited mutability may declare some
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+ of its fields nevertheless mutable, using the ` mut ` keyword.
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~~~~
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struct Stack {
@@ -572,7 +577,8 @@ struct Stack {
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~~~~
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With a value of such a type, you can do ` mystack.head += 1 ` . If ` mut ` were
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- omitted from the type, such an assignment would result in a type error.
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+ omitted from the type, such an assignment to a struct without inherited
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+ mutability would result in a type error.
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` match ` patterns destructure structs. The basic syntax is
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` Name { fieldname: pattern, ... } ` :
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