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refs/heads/master: 3770c42a4959cbabc73da52abc7e3db96657974e
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refs/heads/snap-stage1: e33de59e47c5076a89eadeb38f4934f58a3618a6
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refs/heads/snap-stage3: d6736a1440d42f6af967a8a20ab8d73522112b72
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- refs/heads/try: 60b4a97de70b9b40550a576b11c5670899be00c4
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+ refs/heads/try: b657af8946cb0f1512965b0c3fa61b0984dcf7ed
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refs/tags/release-0.1: 1f5c5126e96c79d22cb7862f75304136e204f105
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refs/heads/ndm: f3868061cd7988080c30d6d5bf352a5a5fe2460b
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refs/heads/try2: 147ecfdd8221e4a4d4e090486829a06da1e0ca3c
Original file line number Diff line number Diff line change @@ -1429,7 +1429,7 @@ contains a point, but allocated in a different location:
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~~~
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# struct Point { x: f64, y: f64 }
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let on_the_stack : Point = Point { x: 3.0, y: 4.0 };
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- let owned_box : Box<Point> = box Point { x: 7.0, y: 9.0 };
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+ let on_the_heap : Box<Point> = box Point { x: 7.0, y: 9.0 };
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~~~
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Suppose we want to write a procedure that computes the distance
@@ -1454,9 +1454,9 @@ Now we can call `compute_distance()` in various ways:
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~~~
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# struct Point{ x: f64, y: f64 };
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# let on_the_stack : Point = Point { x: 3.0, y: 4.0 };
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- # let owned_box : Box<Point> = box Point { x: 7.0, y: 9.0 };
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+ # let on_the_heap : Box<Point> = box Point { x: 7.0, y: 9.0 };
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# fn compute_distance(p1: &Point, p2: &Point) -> f64 { 0.0 }
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- compute_distance(&on_the_stack, owned_box );
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+ compute_distance(&on_the_stack, on_the_heap );
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~~~
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Here the ` & ` operator is used to take the address of the variable
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