Skip to content

Commit 619c5b6

Browse files
committed
---
yaml --- r: 231701 b: refs/heads/auto c: 67616f7 h: refs/heads/master i: 231699: 86b3210 v: v3
1 parent 0a66edd commit 619c5b6

File tree

20 files changed

+725
-638
lines changed

20 files changed

+725
-638
lines changed

[refs]

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -8,7 +8,7 @@ refs/tags/release-0.3: b5f0d0f648d9a6153664837026ba1be43d3e2503
88
refs/tags/release-0.3.1: 495bae036dfe5ec6ceafd3312b4dca48741e845b
99
refs/tags/release-0.4: e828ea2080499553b97dfe33b3f4d472b4562ad7
1010
refs/tags/release-0.5: 7e3bcfbf21278251ee936ad53e92e9b719702d73
11-
refs/heads/auto: 6fcdead4ee18f9b2288013ac296cfac7412c62bf
11+
refs/heads/auto: 67616f71916c94b194164278f685fc7d82b3b4d0
1212
refs/tags/release-0.6: b4ebcfa1812664df5e142f0134a5faea3918544c
1313
refs/tags/0.1: b19db808c2793fe2976759b85a355c3ad8c8b336
1414
refs/tags/0.2: 1754d02027f2924bed83b0160ee340c7f41d5ea1

branches/auto/src/doc/trpl/structs.md

Lines changed: 11 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
% Structs
22

3-
Structs are a way of creating more complex data types. For example, if we were
3+
`struct`s are a way of creating more complex data types. For example, if we were
44
doing calculations involving coordinates in 2D space, we would need both an `x`
55
and a `y` value:
66

@@ -9,7 +9,7 @@ let origin_x = 0;
99
let origin_y = 0;
1010
```
1111

12-
A struct lets us combine these two into a single, unified datatype:
12+
A `struct` lets us combine these two into a single, unified datatype:
1313

1414
```rust
1515
struct Point {
@@ -28,14 +28,14 @@ There’s a lot going on here, so let’s break it down. We declare a `struct` w
2828
the `struct` keyword, and then with a name. By convention, `struct`s begin with
2929
a capital letter and are camel cased: `PointInSpace`, not `Point_In_Space`.
3030

31-
We can create an instance of our struct via `let`, as usual, but we use a `key:
31+
We can create an instance of our `struct` via `let`, as usual, but we use a `key:
3232
value` style syntax to set each field. The order doesn’t need to be the same as
3333
in the original declaration.
3434

3535
Finally, because fields have names, we can access the field through dot
3636
notation: `origin.x`.
3737

38-
The values in structs are immutable by default, like other bindings in Rust.
38+
The values in `struct`s are immutable by default, like other bindings in Rust.
3939
Use `mut` to make them mutable:
4040

4141
```rust
@@ -91,7 +91,7 @@ fn main() {
9191
# Update syntax
9292

9393
A `struct` can include `..` to indicate that you want to use a copy of some
94-
other struct for some of the values. For example:
94+
other `struct` for some of the values. For example:
9595

9696
```rust
9797
struct Point3d {
@@ -121,7 +121,7 @@ let point = Point3d { z: 1, x: 2, .. origin };
121121
# Tuple structs
122122

123123
Rust has another data type that’s like a hybrid between a [tuple][tuple] and a
124-
struct, called a ‘tuple struct’. Tuple structs have a name, but
124+
`struct`, called a ‘tuple struct’. Tuple structs have a name, but
125125
their fields don’t:
126126

127127
```rust
@@ -140,7 +140,7 @@ let black = Color(0, 0, 0);
140140
let origin = Point(0, 0, 0);
141141
```
142142

143-
It is almost always better to use a struct than a tuple struct. We would write
143+
It is almost always better to use a `struct` than a tuple struct. We would write
144144
`Color` and `Point` like this instead:
145145

146146
```rust
@@ -158,7 +158,7 @@ struct Point {
158158
```
159159

160160
Now, we have actual names, rather than positions. Good names are important,
161-
and with a struct, we have actual names.
161+
and with a `struct`, we have actual names.
162162

163163
There _is_ one case when a tuple struct is very useful, though, and that’s a
164164
tuple struct with only one element. We call this the ‘newtype’ pattern, because
@@ -180,13 +180,13 @@ destructuring `let`, just as with regular tuples. In this case, the
180180

181181
# Unit-like structs
182182

183-
You can define a struct with no members at all:
183+
You can define a `struct` with no members at all:
184184

185185
```rust
186186
struct Electron;
187187
```
188188

189-
Such a struct is called ‘unit-like’ because it resembles the empty
189+
Such a `struct` is called ‘unit-like’ because it resembles the empty
190190
tuple, `()`, sometimes called ‘unit’. Like a tuple struct, it defines a
191191
new type.
192192

@@ -195,6 +195,6 @@ marker type), but in combination with other features, it can become
195195
useful. For instance, a library may ask you to create a structure that
196196
implements a certain [trait][trait] to handle events. If you don’t have
197197
any data you need to store in the structure, you can just create a
198-
unit-like struct.
198+
unit-like `struct`.
199199

200200
[trait]: traits.html

branches/auto/src/doc/trpl/traits.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -390,7 +390,7 @@ fn normal<T: ConvertTo<i64>>(x: &T) -> i64 {
390390

391391
// can be called with T == i64
392392
fn inverse<T>() -> T
393-
// this is using ConvertTo as if it were "ConvertFrom<i32>"
393+
// this is using ConvertTo as if it were "ConvertTo<i64>"
394394
where i32: ConvertTo<T> {
395395
42.convert()
396396
}

branches/auto/src/librustc/lib.rs

Lines changed: 0 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -51,7 +51,6 @@
5151
#![feature(rustc_diagnostic_macros)]
5252
#![feature(rustc_private)]
5353
#![feature(scoped_tls)]
54-
#![feature(slice_bytes)]
5554
#![feature(slice_splits)]
5655
#![feature(slice_patterns)]
5756
#![feature(staged_api)]

0 commit comments

Comments
 (0)