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refs/heads/master: 0e4d1fc8cae42e15e00f71d9f439b01bb25a86ae
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refs/heads/snap-stage1: e33de59e47c5076a89eadeb38f4934f58a3618a6
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refs/heads/snap-stage3: 6c08cc2db4f98e9f07ae7d50338396c4123c2f0a
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- refs/heads/try: 71addded64548ff845d9ef3852a2c1d2592ae39f
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+ refs/heads/try: a836f13dc0c2c636fd00b77d05f50a00cc3a7c55
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refs/tags/release-0.1: 1f5c5126e96c79d22cb7862f75304136e204f105
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refs/heads/ndm: f3868061cd7988080c30d6d5bf352a5a5fe2460b
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refs/heads/try2: 147ecfdd8221e4a4d4e090486829a06da1e0ca3c
Original file line number Diff line number Diff line change @@ -535,8 +535,9 @@ pub trait SeedableRng<Seed>: Rng {
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///
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/// This is a very expensive operation as it has to read randomness
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/// from the operating system and use this in an expensive seeding
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- /// operation. If one does not require high performance, `task_rng`
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- /// and/or `random` may be more appropriate.
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+ /// operation. If one does not require high performance generation of
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+ /// random numbers, `task_rng` and/or `random` may be more
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+ /// appropriate.
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pub fn rng ( ) -> StdRng {
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StdRng :: new ( )
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}
@@ -596,6 +597,9 @@ impl<'self> SeedableRng<&'self [uint]> for StdRng {
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/// consideration for cryptography or security. If you require a specifically
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/// seeded `Rng` for consistency over time you should pick one algorithm and
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/// create the `Rng` yourself.
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+ ///
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+ /// This will read randomness from the operating system to seed the
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+ /// generator.
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pub fn weak_rng ( ) -> XorShiftRng {
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XorShiftRng :: new ( )
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}
@@ -667,8 +671,8 @@ impl XorShiftRng {
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break;
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}
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}
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- let s : & [ u32 , ..4 ] = unsafe { cast:: transmute ( & s ) } ;
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- SeedableRng :: from_seed ( * s )
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+ let s: [ u32 , ..4 ] = unsafe { cast:: transmute ( s ) } ;
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+ SeedableRng :: from_seed ( s )
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}
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}
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