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yaml --- r: 22370 b: refs/heads/snap-stage3 c: ba26dc5 h: refs/heads/master v: v3
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[refs]

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refs/heads/master: e430a699f2c60890d9b86069fd0c68a70ece7120
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refs/heads/snap-stage1: e33de59e47c5076a89eadeb38f4934f58a3618a6
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refs/heads/snap-stage3: 0b2ffa5692ce83bbf499262e6023c8f7673f0522
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refs/heads/snap-stage3: ba26dc50cecb66e10e183dc834fb570979a475b7
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refs/heads/try: ffbe0e0e00374358b789b0037bcb3a577cd218be
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refs/tags/release-0.1: 1f5c5126e96c79d22cb7862f75304136e204f105
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refs/heads/ndm: f3868061cd7988080c30d6d5bf352a5a5fe2460b

branches/snap-stage3/doc/tutorial.md

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@@ -859,12 +859,12 @@ get at their contents. All variant constructors can be used as
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patterns, as in this definition of `area`:
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~~~~
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# type Point = {x: float, y: float};
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# struct Point {x: float, y: float}
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# enum Shape { Circle(Point, float), Rectangle(Point, Point) }
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fn area(sh: Shape) -> float {
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match sh {
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Circle(_, size) => float::consts::pi * size * size,
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Rectangle({x, y}, {x: x2, y: y2}) => (x2 - x) * (y2 - y)
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Rectangle(Point {x, y}, Point {x: x2, y: y2}) => (x2 - x) * (y2 - y)
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}
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}
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~~~~
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parentheses.
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~~~~
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# type Point = {x: float, y: float};
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# struct Point {x: float, y: float}
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# enum Direction { North, East, South, West }
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fn point_from_direction(dir: Direction) -> Point {
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match dir {

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