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Merge pull request #237 from posix4e/readme
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Contributing.md

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## Contributing
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### Test and file issues
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It would be really useful to have people use rustfmt on their projects and file
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issues where it does something you don't expect.
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A really useful thing to do that on a crate from the Rust repo. If it does
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something unexpected, file an issue; if not, make a PR to the Rust repo with the reformatted code. I hope to get the whole repo consistently rustfmt'ed and to
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replace `make tidy` with rustfmt as a medium-term goal.
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### Create test cases
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Having a strong test suite for a tool like this is essential. It is very easy
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to create regressions. Any tests you can add are very much appreciated.
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### Hack!
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Here are some [good starting issues](https://github.com/nrc/rustfmt/issues?q=is%3Aopen+is%3Aissue+label%3Aeasy).
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Note than some of those issues tagged 'easy' are not that easy and might be better
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second issues, rather than good first issues to fix.
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If you've found areas which need polish and don't have issues, please submit a
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PR, don't feel there needs to be an issue.

Design.md

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# Some thoughts on the design of rustfmt
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## Use cases
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A formatting tool can be used in different ways and the different use cases can
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affect the design of the tool. The use cases I'm particularly concerned with are:
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* running on a whole repo before check-in
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- in particular, to replace the `make tidy` pass on the Rust distro
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* running on code from another project that you are adding to your own
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* using for mass changes in code style over a project
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Some valid use cases for a formatting tool which I am explicitly not trying to
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address (although it would be nice, if possible):
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* running 'as you type' in an IDE
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* running on arbitrary snippets of code
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* running on Rust-like code, specifically code which doesn't parse
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* use as a pretty printer inside the compiler
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* refactoring
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* formatting totally unformatted source code
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## Scope and vision
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I do not subscribe to the notion that a formatting tool should only change
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whitespace. I believe that we should semantics preserving, but not necessarily
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syntax preserving, i.e., we can change the AST of a program.
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I.e., we might change glob imports to list or single imports, re-order imports,
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move bounds to where clauses, combine multiple impls into a single impl, etc.
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However, we will not change the names of variables or make any changes which
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*could* change the semantics. To be ever so slightly formal, we might imagine
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a compilers high level intermediate representation, we should strive to only
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make changes which do not change the HIR, even if they do change the AST.
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I would like to be able to output refactoring scripts for making deeper changes
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though. (E.g., renaming variables to satisfy our style guidelines).
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My long term goal is that all style lints can be moved from the compiler to
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rustfmt and, as well as warning, can either fix problems or emit refactoring
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scripts to do so.
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### Configurability
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I believe reformatting should be configurable to some extent. We should read in
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options from a configuration file and reformat accordingly. We should supply at
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least a config file which matches the Rust style guidelines.
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There should be multiple modes for running the tool. As well as simply replacing
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each file, we should be able to show the user a list of the changes we would
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make, or show a list of violations without corrections (the difference being
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that there are multiple ways to satisfy a given set of style guidelines, and we
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should distinguish violations from deviations from our own model).
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## Implementation philosophy
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Some details of the philosophy behind the implementation.
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### Operate on the AST
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A reformatting tool can be based on either the AST or a token stream (in Rust
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this is actually a stream of token trees, but its not a fundamental difference).
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There are pros and cons to the two approaches. I have chosen to use the AST
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approach. The primary reasons are that it allows us to do more sophisticated
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manipulations, rather than just change whitespace, and it gives us more context
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when making those changes.
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The advantage of the tokens approach are that you can operate on non-parsable
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code. I don't care too much about that, it would be nice, but I think being able
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to perform sophisticated transformations is more important. In the future I hope to
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(optionally) be able to use type information for informing reformatting too. One
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specific case of unparsable code is macros. Using tokens is certainly easier
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here, but I believe it is perfectly solvable with the AST approach. At the limit,
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we can operate on just tokens in the macro case.
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I believe that there is not in fact that much difference between the two
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approaches. Due to imperfect span information, under the AST approach, we
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sometimes are reduced to examining tokens or do some re-lexing of our own. Under
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the tokens approach you need to implement your own (much simpler) parser. I
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believe that as the tool gets more sophisticated, you end up doing more at the
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token-level, or having an increasingly sophisticated parser, until at the limit
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you have the same tool.
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However, I believe starting from the AST gets you more quickly to a usable and
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useful tool.
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### Heuristic rather than algorithmic
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Many formatting tools use a very general algorithmic or even algebraic tool for
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pretty printing. This results in very elegant code, but I believe does not give
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the best results. I prefer a more ad hoc approach where each expression/item is
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formatted using custom rules. We hopefully don't end up with too much code due
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to good old fashioned abstraction and code sharing. This will give a bigger code
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base, but hopefully a better result.
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It also means that there will be some cases we can't format and we have to give
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up. I think that is OK. Hopefully they are rare enough that manually fixing them
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is not painful. Better to have a tool that gives great code in 99% of cases and
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fails in 1% than a tool which gives 50% great code and 50% ugly code, but never
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fails.
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### Incremental development
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I want rustfmt to be useful as soon as possible and to always be useful. I
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specifically don't want to have to wait for a feature (or worse, the whole tool)
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to be perfect before it is useful. The main ways this is achieved is to output
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the source code where we can't yet reformat, be able to turn off new features
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until they are ready, and the 'do no harm' principle (see next section).
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### First, do no harm
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Until rustfmt it perfect, there will always be a trade-off between doing more and
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doing existing things well. I want to err on the side of the latter.
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Specifically, rustfmt should never take OK code and make it look worse. If we
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can't make it better, we should leave it as is. That might mean being less
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aggressive than we like or using configurability.
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### Use the source code as guidance
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There are often multiple ways to format code and satisfy standards. Where this
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is the case, we should use the source code as a hint for reformatting.
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Furthermore, where the code has been formatted in a particular way that satisfies
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the coding standard, it should not be changed (this is sometimes not possible or
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not worthwhile due to uniformity being desirable, but it is a useful goal).
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### Architecture details
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We use the AST from libsyntax. We use libsyntax's visit module to walk the AST
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to find starting points for reformatting. Eventually, we should reformat everything
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and we shouldn't need the visit module. We keep track of the last formatted
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position in the code, and when we reformat the next piece of code we make sure
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to output the span for all the code in between (handled by missed_spans.rs).
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Our visitor keeps track of the desired current indent due to blocks (
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`block_indent`). Each `visit_*` method reformats code according to this indent
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and `IDEAL_WIDTH` and `MAX_WIDTH` (which should one day be supplied from a
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config file). Most reformatting done in the `visit_*` methods is a bit hackey
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and is meant to be temporary until it can be done properly.
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There are a bunch of methods called `rewrite_*`. There do the bulk of the
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reformatting. These take the AST node to be reformatted (this may not literally
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be an AST node from libsyntax, there might be multiple parameters describing a
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logical node), the current indent, and the current width budget. They return a
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`String` (or sometimes an `Option<String>`) which formats the code in the box
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given by the indent and width budget. If the method fails, it returns `None` and
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the calling method then has to fallback in some way to give the callee more space.
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So, in summary to format a node, we calculate the width budget and then walk down
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the tree from the node. At a leaf, we generate an actual string and then unwind,
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combining these strings as we go back up the tree.
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For example, consider a method definition:
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```
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fn foo(a: A, b: B) {
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...
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}
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```
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We start at indent 4, the rewrite function for the whole function knows it must
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write `fn foo(` before the arguments and `) {` after them, assuming the max width
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is 100, it thus asks the rewrite argument list function to rewrite with an indent
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of 11 and in a width of 86. Assuming that is possible (obviously in this case),
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it returns a string for the arguments and it can make a string for the function
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header. If the arguments couldn't be fitted in that space, we might try to
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fallback to a hanging indent, so we try again with indent 8 and width 89.

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