@@ -29,19 +29,44 @@ and just ask the editors to select the category.
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### Official
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+ ### Rust Nation UK
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+ * [ Tim McNamara - 4 levels of error handling] ( https://www.youtube.com/watch?v=hQWZGOuDYTE )
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+ * [ Mithun Hunsur - Ambient: A Rust and WebAssembly Runtime for Cross-Platform Multiplayer Games] ( https://www.youtube.com/watch?v=tSnKx2irwzE )
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+ * [ Alice Ryhl - What it takes to keep Tokio running] ( https://www.youtube.com/watch?v=Lc3aw_NIOt0 )
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+ * [ Chris Biscardi - Bevy: A case study in ergonomic Rust] ( https://www.youtube.com/watch?v=CnoDOc6ML0Y&t=51s )
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+ * [ Pietro Albini - How Ferrocene qualified the Rust Compiler] ( https://www.youtube.com/watch?v=_ITnWoPvMKA )
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+ * [ Ben Wishovich - Full Stack Rust - Building Rust Websites with Leptos] ( https://www.youtube.com/watch?v=JJV5crU405s )
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+ * [ Natalie Serebryakova - Rustic Persistence: Automating PVC Lifecycles with Rust in Kubernetes] ( https://www.youtube.com/watch?v=n-ESPxF11tM )
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+ * [ Daniel McKenna - Creating a Text-To-Speech System in Rust] ( https://www.youtube.com/watch?v=HiqId_9pysM )
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+ * [ Konstantin Grechishchev - Java and Rust Integration] ( https://www.youtube.com/watch?v=fYaaBoKbDQs )
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+ * [ Heiko Seeberger - EventSourced – async_fn_in_trait in anger] ( https://www.youtube.com/watch?v=z40rgjZqrs4 )
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+ * [ Tim Janus - Let's get interdisciplinary: Rust Design Patterns for Chemical Plants] ( https://www.youtube.com/watch?v=aK5lHOJxl98 )
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+ * [ Marco Ieni - How Rust makes open-source easier] ( https://www.youtube.com/watch?v=HzTZoh7WaGo )
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### Foundation
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### Newsletters
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+ * [ New Meshes, New Examples, and Compute Shaders] ( https://thisweekinbevy.com/issue/2024-04-15-new-meshes-new-examples-and-compute-shaders )
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### Project/Tooling Updates
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+ * [ futures-concurrency v7.6.0: Portable Concurrent Async Iteration] ( https://github.com/yoshuawuyts/futures-concurrency/releases/tag/v7.6.0 )
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+ * [ Ratatui v0.26.2] ( https://ratatui.rs/highlights/v0262/ )
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+ * [ Rust on Espressif chips] ( https://mabez.dev/blog/posts/esp-rust-12-04-2024/ )
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### Observations/Thoughts
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+ * [ Climbing a (binary) Tree - Noise On The Net] ( https://noiseonthenet.space/noise/2024/04/climbing-a-binary-tree/ )
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+ * [ Why is there no realloc that takes the number of bytes to copy?] ( https://shift.click/blog/missing-alloc-api/ )
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+ * [ Some useful types for database-using Rust web apps] ( https://boinkor.net/2024/04/some-useful-types-for-database-using-rust-web-apps/ )
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+ * [ My logging recipe for server side Rust] ( https://www.matildasmeds.com/posts/rust-logging-recipe/ )
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+ * [ Thoughts on the xz backdoor: an lzma-rs perspective] ( https://gendignoux.com/blog/2024/04/08/xz-backdoor.html )
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### Rust Walkthroughs
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### Research
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### Miscellaneous
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+ * [ Iced Tutorial 0.12] ( https://leafheap.com/articles/iced-tutorial-version-0-12 )
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+ * [ video] [ Infinite Pong in the Bevy Game Engine - Let's Code!] ( https://www.youtube.com/watch?v=vwUz95Oo8IA )
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## Crate of the Week
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