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*[Num reform](https://github.com/rust-lang/rfcs/blob/master/text/0418-struct-variants.md): Strips down `std::num` to minimally support generic primitive numbers, without supporting a full mathematical hierarchy.
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*[Higher-ranked trait bounds](https://github.com/rust-lang/rfcs/blob/master/text/0387-higher-ranked-trait-bounds.md): Add the ability to have trait bounds that are polymorphic over lifetimes. Necessary for unboxed closures.
*[This Week In Servo (10)](http://blog.servo.org/2014/11/04/twis-10/)
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*[This Week In Servo (10)](http://blog.servo.org/2014/11/04/twis-10/).
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*[Rewriting Rust Serialization, Part 2: Performance](http://erickt.github.io/blog/2014/11/03/performance/): A quick look at how Rust's JSON serialization performance compares to other languages and protocols.
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*[Improved Error Handling in Rust](http://lucumr.pocoo.org/2014/11/6/error-handling-in-rust/): Some discussion of how Rust currently and theoretically handles erroes.
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*[Don't Panic! The Hitchhiker's Guide to Unwinding](http://lucumr.pocoo.org/2014/10/30/dont-panic/): A nice discussion of the challenges of safe and ergonomic error handling, and how it relates to stack unwinding.
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*[Let's build a browser engine! Part 7: Painting 101](http://limpet.net/mbrubeck/2014/11/05/toy-layout-engine-7-painting.html): Part of a longer series on writing a browser engine in Rust. *In this article, I will add very basic painting code.*
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*[On pattern matching performance in Rust](http://www.cjqed.com/blog/rust-pattern-matching-performance/): A quick look at how the `match` statement can produce really efficient code.
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*[Rust and Go](https://medium.com/@adamhjk/rust-and-go-e18d511fbd95): A quick look at Rust and Go from the perspective of a sysadmin used to high-level programming languages.
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*[Rust and Go](https://medium.com/@adamhjk/rust-and-go-e18d511fbd95): A quick look at Rust and Go from the perspective of a sysadmin used to high-level programming languages. [Reddit](https://www.reddit.com/r/rust/comments/2lmhpd/rust_and_go/). [Hacker News](http://news.ycombinator.com/item?id=8574184)
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*[Learning Rust](http://foon.uk/rust.html): *Inspired by Artyom's Learning Racket series, I've decided to log my efforts in learning Rust. I'm going to document my learning process as I go about trying to build a roguelike in Rust. I've downloaded the compiler, skimmed the getting started guide, and written “Hello World”. So let's get started!*
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