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Building flutter apps

Hidenori Matsubayashi edited this page Jul 27, 2021 · 60 revisions

1. How to build your flutter app

Self-building

Use --target-backend-type option to select display backends. Default is Wayland.

Target backend Build mode Command
wayland release flutter-elinux build elinux
x11 release flutter-elinux build elinux --target-backend-type=x11
gbm release flutter-elinux build elinux --target-backend-type=gbm
eglstream release flutter-elinux build elinux --target-backend-type=eglstream
wayland debug flutter-elinux build elinux --debug
x11 debug flutter-elinux build elinux --debug --target-backend-type=x11
gbm debug flutter-elinux build elinux --debug --target-backend-type=gbm
eglstream debug flutter-elinux build elinux --debug --target-backend-type=eglstream

Cross-building from x64 to arm64

Cross-building is not easy so it requires knowledge. You need to prepare your sysroot which is for cross-building for your target device by using --target-sysroot. Also, Use --target-arch option to cross-build for arm64 targets on x64 hosts. Default is current host CPU architecture.

$ flutter-elinux build elinux --target-arch=arm64 --target-sysroot=<path_to_target's_sysroot>

2. Build artifacts

The artifacts will be put in build/${target-arch}/${build-mode}/bundle.

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