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* [NFC] Don't bother with unstripped binary w/ dSYM, don't DebugSymbols twice
This patch addresses two perf issues when we find a dSYM on macOS
after calling into the DebugSymbols framework. First, when we have
a local (probably stripped) binaary, we find the dSYM and we may
be told about the location of the symbol rich binary (probably
unstripped) which may be on a remote filesystem. We don't need the
unstripped binary, use the local binary we already have.
Second, after we've found the path to the dSYM, save that in the Module
so we don't call into DebugSymbols a second time later on to
rediscover it. If the user has a DBGShellCommands set, we need to
exec that process twice, serially, which can add up.
Differential Revision: https://reviews.llvm.org/D125616
rdar://84576917
(cherry picked from commit d2f3b60)
* Defer source path remap tilde expansion until source file use
When reading source path remappings out of a dSYM, lldb currently
does tilde expansion -- expanding the tilde-username and checking
that the destination pathname exists, for each dSYM with the path
remappings. This cost happens during lldb's initial process launch
/ load, an especially perf-sensitive time. Inside Apple, we have
dSYMs with source path remappings pointing to NFS directories where
these extra stats for every dSYM can be very expensive if the network
is slow.
This patch instead keeps the source path mapping in the original
tilde-username terms and does the tilde expansion when we need
to read a specific source file from one of the modules. We'll
be stat'ing all of those inodes to load the source file anyway,
so the fact that we do the tilde expansion on every source file
we load, it doesn't cost us significantly.
Differential Revision: https://reviews.llvm.org/D126435
rdar://77091379
(cherry picked from commit c274b6e)
(cherry picked from commit 8a46728)
* Check that a FileSpec has a Directory component before using
A follow on to my patch for https://reviews.llvm.org/D126435
hit by an x86_64 linux bot; I assumed that a FileSpec had a
directory component and checked if the first character was a
'~'. This was not a valid assumption.
(cherry picked from commit bd67468)
* One further tweak for realpathing filepath to match dyld
I missed one place I need to realpath the build artifact path,
to make it match the path we get back from dyld.
(cherry picked from commit ea6d0c4)
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