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//
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// ===----------------------------------------------------------------------===//
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//
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- // Here's some fun facts about the target platforms we support!
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+ // Here are some fun facts about the target platforms we support!
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//
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// ===----------------------------------------------------------------------===//
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#define SWIFT_ABI_DARWIN_X86_64_LEAST_VALID_POINTER (4ULL *1024 *1024 *1024 )
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// Only the bottom 56 bits are used, and heap objects are eight-byte-aligned.
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- //
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#define SWIFT_ABI_X86_64_SWIFT_SPARE_BITS_MASK 0xFF00000000000007ULL
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// Objective-C reserves the high and low bits for tagged pointers.
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#define SWIFT_ABI_ARM64_OBJC_RESERVED_BITS_MASK 0x8000000000000000ULL
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#define SWIFT_ABI_ARM64_OBJC_NUM_RESERVED_LOW_BITS 0
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- /* ********************************** powerpc64 *********************************** * /
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+ /* ********************************** powerpc64 ********************************/
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// Heap objects are pointer-aligned, so the low three bits are unused.
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#define SWIFT_ABI_POWERPC64_SWIFT_SPARE_BITS_MASK 0x0000000000000007ULL
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