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To resolve this, link in the libswiftUnicodeDataTables.a that's in Swift toolchain's resource directory (`lib/swift/`) under the target triple that you're using:
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To resolve this, link in the `libswiftUnicodeDataTables.a` that's in Swift toolchain's resource directory (`lib/swift/`) under the target triple that you're using:
- Using String's hash values, and in particular using String as dictionary keys
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- Using String's .count property
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- Using Unicode-aware string processing APIs (.split(), iterating characters, indexing)
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- Using Unicode-aware conversion String APIs (.uppercased(), .lowercased(), etc.)
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- Using String's `.count` property
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- Using Unicode-aware string processing APIs (`.split()`, iterating characters, indexing)
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- Using Unicode-aware conversion String APIs (`.uppercased()`, `.lowercased()`, etc.)
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**For contrast, unicode data tables are *not required for* (list not exhaustive):**
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- Using StaticString
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- Creating, concatenating, string interpolating, and printing String objects
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- Using .utf8, .utf16, and .unicodeScalars views of strings, including their .count property, using them as dictionary keys
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- Using `.utf8`, `.utf16`, and `.unicodeScalars` views of strings, including their .count property, using them as dictionary keys
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Manually linking libUnicodeDataTables.a is required for several reasons, including acknowledging that the data tables are desirable: Since they have a non-negligible size, it's useful to be aware that you are using them.
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Manually linking `libswiftUnicodeDataTables.a` is required for several reasons, including acknowledging that the data tables are desirable: Since they have a non-negligible size, it's useful to be aware that you are using them.
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## Conditionalizing compilation for Embedded Swift
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