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Platform: add dxgi1_6 to the Direct3D module
There is no usermode header which has the DXGI1.6 interfaces included unfortunately. This adds the interfaces to the module which is required for IDXGIAdapter4 interface.
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stdlib/public/Platform/winsdk.modulemap

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@@ -165,6 +165,9 @@ module WinSDK [system] {
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header "d3d11_2.h"
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header "d3d11_3.h"
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header "d3d11_4.h"
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header "../shared/dxgi1_6.h"
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export *
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link "d3d11.lib"

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