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build: repair the sub-build for libdispatch on Windows i686
When building on Windows i686 with a toolchain build for Windows x64, we
would try to build libdispatch for i686 as x86_64. This obviously would
be incorrect. Explicitly pass the target triple for the sub-builds. We
can do this unconditionally since we always use `clang-cl` builds. This
allows us to build the SDK only components for Windows i686 from a 64bit
build.
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