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Merge pull request #2999 from ghost/patch-1
Update README.md
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README.md

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|| **Status** |
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|---|---|
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|**OS X** |[![Build Status](https://ci.swift.org/job/oss-swift-incremental-RA-osx/badge/icon)](https://ci.swift.org/job/oss-swift-incremental-RA-osx)|
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|**macOS** |[![Build Status](https://ci.swift.org/job/oss-swift-incremental-RA-osx/badge/icon)](https://ci.swift.org/job/oss-swift-incremental-RA-osx)|
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|**Ubuntu 14.04** |[![Build Status](https://ci.swift.org/job/oss-swift-incremental-RA-linux-ubuntu-14_04/badge/icon)](https://ci.swift.org/job/oss-swift-incremental-RA-linux-ubuntu-14_04)|
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|**Ubuntu 15.10** |[![Build Status](https://ci.swift.org/job/oss-swift-incremental-RA-linux-ubuntu-15_10/badge/icon)](https://ci.swift.org/job/oss-swift-incremental-RA-linux-ubuntu-15_10)|
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### System Requirements
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OS X, Ubuntu Linux LTS, and the latest Ubuntu Linux release are the current
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macOS, Ubuntu Linux LTS, and the latest Ubuntu Linux release are the current
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supported host development operating systems.
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For OS X, you need [the latest Xcode](https://developer.apple.com/xcode/downloads/).
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For macOS, you need [the latest Xcode](https://developer.apple.com/xcode/downloads/).
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For Ubuntu, you'll need the following development dependencies:
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[CMake](http://cmake.org) is the core infrastructure used to configure builds of
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Swift and its companion projects; at least version 2.8.12.2 is required. Your
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favorite Linux distribution likely already has a CMake package you can install.
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On OS X, you can download the [CMake Binary Distribution](https://cmake.org/download),
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On macOS, you can download the [CMake Binary Distribution](https://cmake.org/download),
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bundled as an application, copy it to `/Applications`, and add the embedded
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command line tools to your `PATH`:
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#### Ninja
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[Ninja](https://ninja-build.org) is the current recommended build system
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for building Swift and is the default configuration generated by CMake. If
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you're on OS X or don't install it as part of your Linux distribution, clone
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you're on macOS or don't install it as part of your Linux distribution, clone
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it next to the other projects and it will be bootstrapped automatically:
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##### Build from source
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git checkout release
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cat README
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#### Install via third-party packaging tool (OS X only)
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#### Install via third-party packaging tool (macOS only)
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**[Homebrew](http://brew.sh/)**
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utils/build-script -x
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The Xcode IDE can be used to edit the Swift source code, but it is not currently
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fully supported as a build environment for SDKs other than OS X. If you need to
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fully supported as a build environment for SDKs other than macOS. If you need to
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work with other SDKs, you'll need to create a second build using Ninja.
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## Testing Swift

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